infotime
New member
Just bought my first arcade game - Asteroids, 2 days later won't work
Hi everybody! Sorry for the long first post, but I need some help please.
As a teenager I played Asteroids a lot! Long story short - last week I finally fulfilled the dream of having my own machine. Bought from a local guy who had a nice gameroom with lots of machines. My neighbor across the street is in the business and helped me move in to my basement. He said my machine was in great shape and hadn't spent much time "on the street". It was very exciting to have my own machine, for a couple of days anyway
...
My neighbor helped me get it in the basement Wednesday night. There was a little glitch with the display when we fired it up. Hard to describe. The neighbor pulled the PCB and pushed some chips in tighter and it was fine. I played it Wed and Thursday several times and left it on most of that time. It was working great.
When I got home yesterday it was acting up.
See the photos here:
The first photo is the test screen. I think the junk in the lower left is supposed to be a diagonal grid that fills the screen.
The second photo shows game play with the ship in it's default spawn position. Everything looks normal.
Until, you turn the ship in either direction. Minimal movement left or right of the ship will cause what you see in the third picture. If I turn the ship a few times the game will restart. Not a cold boot power cycle restart, just a soft-boot - it goes back to the "press play" to start screen.
I've taken the PCB out and tried cleaning the edge connector and cleaning the female connector on the wiring harness. Also tried pressing any loose chips in like Bruce did. I also tried turning the X and Y gain controls at the end of the PCB.
One more thing I just noticed. I leave the ship in the middle of the screen, no thrusting. The default starting position is the ship pointing at 3:00. I can turn the ship up and down from about 12:30 to 6:00 and no ill effects (other than the video distortion). As I turn up to 12:00 or 11:30 the machine slows down a little. Same if I turn down to 6:30 or 7:00. If I turn past either of those positions the game crashes to the main screen. If I turn back toward 3:00 and away from the problem areas the game speeds back up to normal.
Today I took the board out took some more chips out and cleaned them with an eraser and put them back. Didn't take all of them out. The others I pried up a little and pressed them back in. When I put the board back things got worse - similar to the first run a few days ago (before the chips were pressed back in). So, went to lunch. Came back and pushed around a few chips again and fixed the "it got worse" problem, but that's it.
I did notice that one of the chips is pretty loose in its socket (it's on about the 3rd or 4th row, I'd have to check it again).
The only thing left to try is some spray electronics cleaner on the main PCB and a spray cleaner for the female edge connector on the wiring harness going to the PCB.
Hi everybody! Sorry for the long first post, but I need some help please.
As a teenager I played Asteroids a lot! Long story short - last week I finally fulfilled the dream of having my own machine. Bought from a local guy who had a nice gameroom with lots of machines. My neighbor across the street is in the business and helped me move in to my basement. He said my machine was in great shape and hadn't spent much time "on the street". It was very exciting to have my own machine, for a couple of days anyway
My neighbor helped me get it in the basement Wednesday night. There was a little glitch with the display when we fired it up. Hard to describe. The neighbor pulled the PCB and pushed some chips in tighter and it was fine. I played it Wed and Thursday several times and left it on most of that time. It was working great.
When I got home yesterday it was acting up.
See the photos here:
The first photo is the test screen. I think the junk in the lower left is supposed to be a diagonal grid that fills the screen.
The second photo shows game play with the ship in it's default spawn position. Everything looks normal.
Until, you turn the ship in either direction. Minimal movement left or right of the ship will cause what you see in the third picture. If I turn the ship a few times the game will restart. Not a cold boot power cycle restart, just a soft-boot - it goes back to the "press play" to start screen.
I've taken the PCB out and tried cleaning the edge connector and cleaning the female connector on the wiring harness. Also tried pressing any loose chips in like Bruce did. I also tried turning the X and Y gain controls at the end of the PCB.
One more thing I just noticed. I leave the ship in the middle of the screen, no thrusting. The default starting position is the ship pointing at 3:00. I can turn the ship up and down from about 12:30 to 6:00 and no ill effects (other than the video distortion). As I turn up to 12:00 or 11:30 the machine slows down a little. Same if I turn down to 6:30 or 7:00. If I turn past either of those positions the game crashes to the main screen. If I turn back toward 3:00 and away from the problem areas the game speeds back up to normal.
Today I took the board out took some more chips out and cleaned them with an eraser and put them back. Didn't take all of them out. The others I pried up a little and pressed them back in. When I put the board back things got worse - similar to the first run a few days ago (before the chips were pressed back in). So, went to lunch. Came back and pushed around a few chips again and fixed the "it got worse" problem, but that's it.
I did notice that one of the chips is pretty loose in its socket (it's on about the 3rd or 4th row, I'd have to check it again).
The only thing left to try is some spray electronics cleaner on the main PCB and a spray cleaner for the female edge connector on the wiring harness going to the PCB.

