Ice Cream Jonsey
Active member
I've been compiling as much info as possible on the JAMMA 48-in-1 PCB over the last few weeks. There are a bunch of threads scattered about, so here is my attempt to put it all in one spot.
The problem is that the forum requires three characters to run a search. So if a poster calls it the 48 in 1 in a message, well, the BBS can't find it. I personally have been trying to go with "48-in-1," as that comes up correctly.
Let me thank everyone who has helped out. It is appreciated. If there are any mistakes, just let me know. If there are more questions, I'll add them to the post while it lets me edit, and then at the end just post an off-site URL with everything new, if necessary.
=-=-=-=-
Q: Are there other FAQs available?
Sure. For instance, this one is a little outdated, but still good: http://www.jammaboards.com/jcenter_48-in-1_multigame_faq.html
Q: What games are available?
There is a list here: http://www.jammaboards.com/store/48-in-1-multicade-pcb/prod_194.html
In case that goes off-line, the lineup is:
Pac-Man, Ms. Pac-Man, Super Pac-Man, Space Invaders, Pengo, Gyruss, Mr. Do!, Pac-Man Plus, Donkey Kong, Donkey Kong Jr., Galaga, Frogger, Galaxian, Dig Dug, Galaga3, Ladybug, Millipede, BurgerTime, Jr. Pac-Man, Mappy, 1942, Centipede, Phoenix, Time Pilot, Super Cobra, Super Breakout, New Rally X, Arkanoid, Qix, Juno First, Xevious, Mr. Do's Castle, Scramble, Bomb Jack, 1943, Zaxxon, Donkey Kong 3, Dig Dug 2, Crush, Tank Battalion, Hustler, Space Panic, Moon Cresta, Pinball Action, Shao-Lin's Road, King & Balloon, Van-Van Car and Amidar.
Q: Is the manual that comes with it available as a PDF on the Internet?
Yup. Right here: http://www.jammaboards.com/arcade_manuals/39-in-1_Multi-JAMMA_PCB_Manual.pdf
Q: What buttons do I need?
You'll want TEST and SERVICE hooked up to something, whether it's on your control panel or elsewhere.
The games themselves use buttons 1, 2 and 3. (3 is only used to select a starting level in Super Breakout.)
Player 1 Start is used to start the game in free play mode, and to save your settings during the setup. (I assume Player 2 start does the same for a two player game. Have not tried it yet.) The Player 2 Start button will save settings as well.
This list also says what needs what: http://forums.webmagic.com/forums-attachments//684386-48-in-1.supplement2.jpg
Q: What is the best joystick to use? (4-way/8-way)
The games that use an 8-way are 1942, 1943, Juno First, Scramble, Super Cobra, Xevious, Bomb Jack, Galaga 3, Gyruss, Time Pilot and Zaxxon. Millipede and Centipede also support 8-way movement, since they can't use a trackball. The decision for each gamer - assuming you do not have one of those sticks that are easy to change without ripping your control panel apart - is a little sketchier control in the 4-way games versus more movement for the 8-way games. It basically comes down to what games you'll play more, I suppose.
Some people have also installed two joysticks on their control panel, one 4-way and one 8-way, so that works too.
Q: How do I get power to the board?
You can do it through your JAMMA connector. I personally used an ATX power supply. I shorted two wires so the PS comes on every time the toggle switch on the PS is flipped, and then used the molex connector that would normally go to a hard drive. More info is about getting the ATX going is halfway down the page here: http://www.engadget.com/2006/11/28/how-to-consolize-an-arcade-game
modessitt: Also, a switching power supply can be connected to the JAMMA wiring for power.
Q: How does the VGA monitor support work?
All you need to do is plug the VGA connector on your monitor into the VGA port on the board. (And you'll want to rotate your monitor on its side. No bars here!) If you want to use an actual arcade monitor, you'll be going through your JAMMA connector for red, green, blue and sync.
Q: How does the CGA arcade monitor support work?
modessitt: If you are using a normal CGA arcade monitor - the sync is composite negative sync and must be hooked up that way. Also, there is a dip switch setting to use it with either standard-res or medium-res monitors.
Q: The screen image is upside down! Do I have to remove/rotate my monitor?
modessitt: No. The screen image can be flipped by switching dip switch #1 on the PCB if the picture comes up upside-down.
Q: Can you use a trackball for Centipede and Millipede?
You can't. The 48-in-1 doesn't support it. The 60-in-1 does, though.
Q: Can you use a spinner for Arkanoid and Super Breakout?
cadillacman: As i have learned... 48-in-1 does not support a trackball or anything except a 4 or 8 way joystick. The 60 in one is supposed to support a trackball[...].
Q: Can you disable games and turn off the default music?
Yes. Hold the TEST button when you boot up, and you'll eventually go into a menu that lets you disable games. If you disable them all but one, the PCB acts like a "dedicated" version of that game.
modessitt: These changes can only be made if the TEST button is held at boot up. If they hold the SERVICE button down, it will only show the color-grid screen, and the input test screen, not the menu screens. I normally hook the TEST wire to the S2 button, that way I can enter test at anytime I power it up without opening the coin door to get to an internal button. It will say "Setup OK" on the screen when the save is finished. and that saving can be done after all changes have been made (not necessary after each screen), but MUST be made on the volume adjust screen before moving on to the input test screen.
modessitt: If you are putting this game into an existing JAMMA cabinet that doesn't have TEST or SERVICE buttons in it, and you don't know how to add them - TEST mode can be entered by flipping dip switch #4 on the PCB.
Q: I want to do things like enable fast shot on Galaga and give myself 5 lives on Donkey Kong. Can that be done?
Yes. When you go into service mode, you can set the specifications for each game.
Q: The volume is too low / too high.
modessitt: There is an orange volume pot on the board that can be adjusted with a small screwdriver, and a volume adjust screen at the end of the menu that can be adjusted. I normally turn the board adjustment all the way up, then turn it down with the screen adjustment. When setting the sound on the screen, note that the music that is playing is a little softer than what the actual game sounds will be. If in doubt, play Scramble - one of the loudest games on the PCB - to see if it's too loud.
Q: Does the 48-in-1 save high scores?
jethrokiller: I was very disappointed in the high score feature as well. It would be awesome if they would save high score AND Initials. But all the 39/48/60 in 1's only save the top score, and no initials.
FrizzleFried: For clarity purposes: MOST/ALL games allow you to enter your initials, and even retains full scoring information WHILE POWERED. When you turn off the power all info is lost aside from the highest SCORE ONLY (no initials).
modessitt: Some games will save the highest score only with no initials. Some won't save any. Some only save if you start another game afterwards...
Q: Are there any 2 player simultaneous games on the 48-in-1 warranting the need for two Joysticks?
"RussMyers": 1943 is two-player simultaneous. (1942 is not two-player simul).
There is a DIP switch setting to put the system into two-player mode. I assume you need it set that way for 1943. (Need to confirm)
modessitt: The two player simultaneous will require the dip switch setting in the menu to be changed to "Upright - 2 Joysticks" for it to work. And - obviously - you will need two joysticks on your cab, with buttons for each player.
Q: Am I a bad person for turning off Donkey Kong 3?
No.
The problem is that the forum requires three characters to run a search. So if a poster calls it the 48 in 1 in a message, well, the BBS can't find it. I personally have been trying to go with "48-in-1," as that comes up correctly.
Let me thank everyone who has helped out. It is appreciated. If there are any mistakes, just let me know. If there are more questions, I'll add them to the post while it lets me edit, and then at the end just post an off-site URL with everything new, if necessary.
=-=-=-=-
Q: Are there other FAQs available?
Sure. For instance, this one is a little outdated, but still good: http://www.jammaboards.com/jcenter_48-in-1_multigame_faq.html
Q: What games are available?
There is a list here: http://www.jammaboards.com/store/48-in-1-multicade-pcb/prod_194.html
In case that goes off-line, the lineup is:
Pac-Man, Ms. Pac-Man, Super Pac-Man, Space Invaders, Pengo, Gyruss, Mr. Do!, Pac-Man Plus, Donkey Kong, Donkey Kong Jr., Galaga, Frogger, Galaxian, Dig Dug, Galaga3, Ladybug, Millipede, BurgerTime, Jr. Pac-Man, Mappy, 1942, Centipede, Phoenix, Time Pilot, Super Cobra, Super Breakout, New Rally X, Arkanoid, Qix, Juno First, Xevious, Mr. Do's Castle, Scramble, Bomb Jack, 1943, Zaxxon, Donkey Kong 3, Dig Dug 2, Crush, Tank Battalion, Hustler, Space Panic, Moon Cresta, Pinball Action, Shao-Lin's Road, King & Balloon, Van-Van Car and Amidar.
Q: Is the manual that comes with it available as a PDF on the Internet?
Yup. Right here: http://www.jammaboards.com/arcade_manuals/39-in-1_Multi-JAMMA_PCB_Manual.pdf
Q: What buttons do I need?
You'll want TEST and SERVICE hooked up to something, whether it's on your control panel or elsewhere.
The games themselves use buttons 1, 2 and 3. (3 is only used to select a starting level in Super Breakout.)
Player 1 Start is used to start the game in free play mode, and to save your settings during the setup. (I assume Player 2 start does the same for a two player game. Have not tried it yet.) The Player 2 Start button will save settings as well.
This list also says what needs what: http://forums.webmagic.com/forums-attachments//684386-48-in-1.supplement2.jpg
Q: What is the best joystick to use? (4-way/8-way)
The games that use an 8-way are 1942, 1943, Juno First, Scramble, Super Cobra, Xevious, Bomb Jack, Galaga 3, Gyruss, Time Pilot and Zaxxon. Millipede and Centipede also support 8-way movement, since they can't use a trackball. The decision for each gamer - assuming you do not have one of those sticks that are easy to change without ripping your control panel apart - is a little sketchier control in the 4-way games versus more movement for the 8-way games. It basically comes down to what games you'll play more, I suppose.
Some people have also installed two joysticks on their control panel, one 4-way and one 8-way, so that works too.
Q: How do I get power to the board?
You can do it through your JAMMA connector. I personally used an ATX power supply. I shorted two wires so the PS comes on every time the toggle switch on the PS is flipped, and then used the molex connector that would normally go to a hard drive. More info is about getting the ATX going is halfway down the page here: http://www.engadget.com/2006/11/28/how-to-consolize-an-arcade-game
modessitt: Also, a switching power supply can be connected to the JAMMA wiring for power.
Q: How does the VGA monitor support work?
All you need to do is plug the VGA connector on your monitor into the VGA port on the board. (And you'll want to rotate your monitor on its side. No bars here!) If you want to use an actual arcade monitor, you'll be going through your JAMMA connector for red, green, blue and sync.
Q: How does the CGA arcade monitor support work?
modessitt: If you are using a normal CGA arcade monitor - the sync is composite negative sync and must be hooked up that way. Also, there is a dip switch setting to use it with either standard-res or medium-res monitors.
Q: The screen image is upside down! Do I have to remove/rotate my monitor?
modessitt: No. The screen image can be flipped by switching dip switch #1 on the PCB if the picture comes up upside-down.
Q: Can you use a trackball for Centipede and Millipede?
You can't. The 48-in-1 doesn't support it. The 60-in-1 does, though.
Q: Can you use a spinner for Arkanoid and Super Breakout?
cadillacman: As i have learned... 48-in-1 does not support a trackball or anything except a 4 or 8 way joystick. The 60 in one is supposed to support a trackball[...].
Q: Can you disable games and turn off the default music?
Yes. Hold the TEST button when you boot up, and you'll eventually go into a menu that lets you disable games. If you disable them all but one, the PCB acts like a "dedicated" version of that game.
modessitt: These changes can only be made if the TEST button is held at boot up. If they hold the SERVICE button down, it will only show the color-grid screen, and the input test screen, not the menu screens. I normally hook the TEST wire to the S2 button, that way I can enter test at anytime I power it up without opening the coin door to get to an internal button. It will say "Setup OK" on the screen when the save is finished. and that saving can be done after all changes have been made (not necessary after each screen), but MUST be made on the volume adjust screen before moving on to the input test screen.
modessitt: If you are putting this game into an existing JAMMA cabinet that doesn't have TEST or SERVICE buttons in it, and you don't know how to add them - TEST mode can be entered by flipping dip switch #4 on the PCB.
Q: I want to do things like enable fast shot on Galaga and give myself 5 lives on Donkey Kong. Can that be done?
Yes. When you go into service mode, you can set the specifications for each game.
Q: The volume is too low / too high.
modessitt: There is an orange volume pot on the board that can be adjusted with a small screwdriver, and a volume adjust screen at the end of the menu that can be adjusted. I normally turn the board adjustment all the way up, then turn it down with the screen adjustment. When setting the sound on the screen, note that the music that is playing is a little softer than what the actual game sounds will be. If in doubt, play Scramble - one of the loudest games on the PCB - to see if it's too loud.
Q: Does the 48-in-1 save high scores?
jethrokiller: I was very disappointed in the high score feature as well. It would be awesome if they would save high score AND Initials. But all the 39/48/60 in 1's only save the top score, and no initials.
FrizzleFried: For clarity purposes: MOST/ALL games allow you to enter your initials, and even retains full scoring information WHILE POWERED. When you turn off the power all info is lost aside from the highest SCORE ONLY (no initials).
modessitt: Some games will save the highest score only with no initials. Some won't save any. Some only save if you start another game afterwards...
Q: Are there any 2 player simultaneous games on the 48-in-1 warranting the need for two Joysticks?
"RussMyers": 1943 is two-player simultaneous. (1942 is not two-player simul).
There is a DIP switch setting to put the system into two-player mode. I assume you need it set that way for 1943. (Need to confirm)
modessitt: The two player simultaneous will require the dip switch setting in the menu to be changed to "Upright - 2 Joysticks" for it to work. And - obviously - you will need two joysticks on your cab, with buttons for each player.
Q: Am I a bad person for turning off Donkey Kong 3?
No.

