Is there such a thing as a "straight shooter"/no thrills coin mech?

morbidboy

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Is there such a thing as a "straight shooter"/no thrills coin mech?

Is there such a thing as a no thrills coin mech?... a coin mech that's a straight shot from the outer drop slot, then an angled ramp (triggering the credit wire switch) to the coin bucket?

Cadillacman mentioned IMONEX® 3 Coin Acceptor, but the rep emailed me back stating that model will not fit in a arcade machine.

I'm thinking that I might have to either configure an exsiting plastic coin mech to be a "straight shooter" or just build one outa either balsa or plastic... but that means I would have to build 50+ of them.

Has anyone else found or built a "straight shooter" coin mech?
 
You could probably build something, but my guess is that most of your coin mech problems are related to using old, dirty, maladjusted mechs that are 30 years old.

Bob Roberts sells new Happ mechs for $12 each. I bet if you installed new ones in every machine your coin mech troubles would soon be over. Buying new mechs would also give you a good chance to switch to tokens if you wanted to do that.
 
I've done a couple and did fix some but not all. I have a big box of mechs, which I clean and swap out. Most work 100% in my hand but once they're installed I get the same jamming problem. The main coin mechs that give me big trouble are the mechs that you screw in the two knobs to lock it into place.

I was just hoping that I could just find a company that makes a no thrills coin mech that drops directly into the bucket, instead of doing the snake though the mech.

You could probably build something, but my guess is that most of your coin mech problems are related to using old, dirty, maladjusted mechs that are 30 years old.

Bob Roberts sells new Happ mechs for $12 each. I bet if you installed new ones in every machine your coin mech troubles would soon be over. Buying new mechs would also give you a good chance to switch to tokens if you wanted to do that.
 
If you had a solution that just dropped straight through then people would be able to drop pennies and play games.

Really the Imonex V9s are in a bunch of my machines and work very well.
 
hypothetical Question: Would a penny be heavy enough to trigger the credit switch?

If you had a solution that just dropped straight through then people would be able to drop pennies and play games.

Really the Imonex V9s are in a bunch of my machines and work very well.
 
I've done a couple and did fix some but not all. I have a big box of mechs, which I clean and swap out. Most work 100% in my hand but once they're installed I get the same jamming problem. The main coin mechs that give me big trouble are the mechs that you screw in the two knobs to lock it into place.

I was just hoping that I could just find a company that makes a no thrills coin mech that drops directly into the bucket, instead of doing the snake though the mech.

In your hand isn't good enough.

Set on a flat level surface and drop a coin in, if it goes the the coin switch side then put into a game. And be sure it is still level hanging in the game. Leaning to the coin return side and that is where it goes.

LTG :)
 
hypothetical Question: Would a penny be heavy enough to trigger the credit switch?

If there is nothing slowing it down: yes. If its slowed a bit then its about 50/50. Nickels will always trigger it. They are definitely heavy enough. The mech will reject it if it isn't a nickel mech, however.
 
I've done a couple and did fix some but not all. I have a big box of mechs, which I clean and swap out. Most work 100% in my hand but once they're installed I get the same jamming problem. The main coin mechs that give me big trouble are the mechs that you screw in the two knobs to lock it into place.

I was just hoping that I could just find a company that makes a no thrills coin mech that drops directly into the bucket, instead of doing the snake though the mech.
The main coin mechs that give me big trouble are the mechs that you screw in the two knobs to lock it into place.

Guessing but are you talking about the metal mech with the threaded holes in the spines? The ones typically seen are "Coin Mech" brand like this:
coinmech_tokens01.jpg

Assuming all parts are there and the rocker is correct for quarters I have fixed all of mine doing one or both of two things. First, clean it well. Second. Locate the outer "arm" that swings open toward the top of the mech. There is a screw that threads through and touches the body of the mech. In the pic you can see it just above the round "Coin Mech" logo cast into the arm. Turn it in a turn or so to take some tension off the coin's path. I have had them on the tight side that catch the coin toward the top of the mech or just tight enough to slow the coin down and make the mech inconsistent.
 
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In your hand isn't good enough.

Set on a flat level surface and drop a coin in, if it goes the the coin switch side then put into a game. And be sure it is still level hanging in the game. Leaning to the coin return side and that is where it goes.

LTG :)

When you install the mech back into the game. Be sure the coin drops into the slot on top, and exits onto the coin switch.

If the door or brackets are bent, you'll need to fix that too.

LTG :)
 
hypothetical Question: Would a penny be heavy enough to trigger the credit switch?

yes. Actually a member here made a product that IIRC was called the any coin mech. The great thing is that it would likely be pretty hard to jam but yeah you could drop anything that resembled a coin in and it should register a credit. Probably not good for business.
 
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