Ice Cold Beer build

p0rgy8190

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Donor 2021, 2024
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Let's do another build log! I am going to use to document some of the information harder to find for restoring an ice cold beer. Some pieces that I will need to repro and hopefully a way to find some missing parts I need for my build.

I purchased basically an ice cold beer "in-a-box" without a cabinet. I copied this cabinet last year when I customer brought me a water damaged cabinet and needed it copied.

When that waterlogged cabinet came to me I went ahead and peeled the side vinyl off the cabinet knowing I'd want to color match a laminate as some point.

Here is what I came up with:

Wilsonart Figured Mahogany 7040K-78 4X8 Fine Grain Finish Vertical Grade Laminate Sheet

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Here is a side panel wrapped in this laminate:

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Assembling the cabinet base, this one is alot like your standard taito cabinets I added some additional support as these always were fail points on the cabinets

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My plastic switch plate had seen better days, thank you to another KLOV'r here who went ahead and reverse engineered this piece I was able to cut one and going to pull my original and see how everything fits... Also was able to get the Solenoid metal plate remade as mine was missing.

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I got the cabinet 98% assembled (Just need to install the upper glass catch that goes in front of the glass), and the art installed. The playfield is completely tore down so ill be working on that next.

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So I've been slowing putting the guts into my ice cold beer and I'm having an issue I can't solve here. Maybe someone much smarter than me and give some insight.

I have a good chunk of the wiring installed, specifically the motors, the eos switches at the top and bottom of the playfield for the bar but my issue is the game continues to do this cycle:


My question is, could be this be a pcb issue? Is there anyway to bypass this process? My pcb has new roms (new and original roms do the same thing). Is maybe my eos switches maybe wired wrong? Any have a photo of each switch?

Color order I have is from common: green, black, red like you see in this photo:

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Looks like it's sweeping for a missing ball. Does the cycle complete when pressing down on microswitch behind ball apron?
 
Is there a sequence? Hitting the micro switch behind the ball stops it for a second but then it reaumes
If its the missing ball "purge"... You said "hitting" the switch.... did you try holding the switch down until it completes its sweep?

D
 
As others have stated - it appears to be doing a ball search. The game wants the ball SITTING on the home hole switch. Pressing it momentarily isn't mimicking what the ball would do - hold it down and see if the game now enters attract mode (display and lights should be flashing in attract mode)
 
Focusing on the hole home switch even with holding it down I was getting the same results. I decided to swap the roms back to my other set of roms and once again focused on the home hole switch and now the game is functional! Thanks everyone for the help!
 
Updated photo of my ICB build.

Whats left to do:
- Install Kick up Solenoid for the ball (New Metal plate made, missing a few parts to finish this currently)
- Purchase 2 new leaf switches for ball home bracket (current ones are pretty rough)
- Cut final revision of plastic switch plate for back of the playfield (current one is installed but needed some slight modifications)
- Refurbish Coin Door
- Purchase some new Coin Door Bulbs
- Machine holes into new ball rod assembly (was able to purchase steel/brass replacement tubing that will go into place from the bent one I had gotten.) steel rivot into plastic catches on each side
- Small bit of wiring cleanup is needed and final mounting of the power supply.
- Possibly purchase new glass overlay (current one is orignal but has some scratches in it)



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