DarrenF
Well-known member
[can't edit the title... should be "fully," not "full"]
So I only worked on my own stuff for quite a while, but now I'm starting to work on the occational PCB (game PCBs, not really monitors or power supplies) that belongs to someone else, or is intended for sale.
So where do most people stop testing and consider a game "fully working," or "working all the way," or "100%" or whatever other terms you see in the FS section?
The following list starts with things that I'm pretty sure should be done, and generally proceeds into things I expect hardly anyone does:
- hook up power and video: powers up/boots & has proper-looking video output.
- verify proper function, no errors, in test mode (if it exists)
- hook up speakers: enable attract mode audio or jumper credit/start and audio sounds good.
- hook up basic controls: able to coin up, start, and play a bit w/o any glitches/probs.
- short soak test: leave on for an hour or two to make sure it doesn't wig out or hang.
- hook up all controls, including any cocktail/P2 controls and obscure inputs (tilt, service, advance etc.) and fully test them as well.
- verify proper function of every dipswitch position.
- play test game extensively, verifying function at upper levels, or to the end if it allows continues.
So I only worked on my own stuff for quite a while, but now I'm starting to work on the occational PCB (game PCBs, not really monitors or power supplies) that belongs to someone else, or is intended for sale.
So where do most people stop testing and consider a game "fully working," or "working all the way," or "100%" or whatever other terms you see in the FS section?
The following list starts with things that I'm pretty sure should be done, and generally proceeds into things I expect hardly anyone does:
- hook up power and video: powers up/boots & has proper-looking video output.
- verify proper function, no errors, in test mode (if it exists)
- hook up speakers: enable attract mode audio or jumper credit/start and audio sounds good.
- hook up basic controls: able to coin up, start, and play a bit w/o any glitches/probs.
- short soak test: leave on for an hour or two to make sure it doesn't wig out or hang.
- hook up all controls, including any cocktail/P2 controls and obscure inputs (tilt, service, advance etc.) and fully test them as well.
- verify proper function of every dipswitch position.
- play test game extensively, verifying function at upper levels, or to the end if it allows continues.
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