How many balls are in High Speed?

Shavenyak

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I can't believe I'm asking this question but it's been so long since my machine has been working I don't remember. I could have sworn it's 3 but the machine doesn't kick out the 3rd ball when the other two are locked in the hideouts. If it's indeed three, what would cause this?
 
can't believe...
but it's been so long...
don't remember...
could have sworn...
doesn't kick out...
the other two are...
If it's, what ?

dont know...
found this...

First pinball to play a complete song.
First Williams pinball game to use alpha-numeric displays.
First use of Auto Percentaging (for replay scores).
First Jackpot available only during multiball.
First use of broken switch compensation programming.
First SS game with operator report.
First use of credit dot (malfunction indicator).
 

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I can't believe I'm asking this question but it's been so long since my machine has been working I don't remember. I could have sworn it's 3 but the machine doesn't kick out the 3rd ball when the other two are locked in the hideouts. If it's indeed three, what would cause this?

Just sold a Hi Speed, but I am thinking it is only 2 balls...try it that way and see if it works
 
That was the beautiful thing about the manuals back then, all that info but how many balls to use.

The first thing I do on a multi ball Games if it does not already say is to write it with a marker on the lockdown assembly.

Sure saves a lot of time if one should fall out Game during service or it gets trapped some where.
 
Any ideas on why it won't kick out the 3rd ball when the other two are locked in their hideouts??
Dirty outhole switch? Does the game know there are balls in the Hideouts? Take the balls out and put it in Switch Levels Test (no. 5 in the credit display) and test the switches. Page 25 in the manual.
 
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