I'm trying to research this issue- for some reason, at any unannounced time, if the ball hits one of the jet bumpers on the playfield, the hit will result in a TILT and will sometimes even put the game into a multiplayer mode after.
It's always the same jet bumper that prompts the tilt, and it doesn't do it all the time. I lifted the playfield and hit the switch by hand 30x in a row and it didn't tilt, so I'm not sure what's causing the problem. I popped the top off of the jet bumper and the game never tilted, I put the top back on and it starts tilting again. It's crazy.
I read on the marvin3m site that sometimes a dead diode will cause the game to do weird stuff- is that what I'm running into here? Anyone seen this before with one of their games?
It's my Time Warp pin that it's happening on, and it's the 1st jet bumper of the 5 blue jet bumpers in the series on the playfield.
I bent back the playfield switches so they would not come in contact with each other, I put electrical tape on the slam switch to block the contacts, and lastly I removed the weight from the plumb bob so it wouldn't hit the ring around the weight. Even with all of this done, this tilt function is still happening, complete with the 'tilt' light registering on the backglass.
Thanks to everyone here, this game is now playing great with the exception of this one issue- couldn't have done it without you guys!!
It's always the same jet bumper that prompts the tilt, and it doesn't do it all the time. I lifted the playfield and hit the switch by hand 30x in a row and it didn't tilt, so I'm not sure what's causing the problem. I popped the top off of the jet bumper and the game never tilted, I put the top back on and it starts tilting again. It's crazy.
I read on the marvin3m site that sometimes a dead diode will cause the game to do weird stuff- is that what I'm running into here? Anyone seen this before with one of their games?
It's my Time Warp pin that it's happening on, and it's the 1st jet bumper of the 5 blue jet bumpers in the series on the playfield.
I bent back the playfield switches so they would not come in contact with each other, I put electrical tape on the slam switch to block the contacts, and lastly I removed the weight from the plumb bob so it wouldn't hit the ring around the weight. Even with all of this done, this tilt function is still happening, complete with the 'tilt' light registering on the backglass.
Thanks to everyone here, this game is now playing great with the exception of this one issue- couldn't have done it without you guys!!
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