Haunted house/ black hole modlower playfield lights

ixtlann

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Haunted house/ black hole modlower playfield lights

taken from a old pinrepair.com prinout
"4M. Haunted House/Black Hole Lower PF Lights

On Haunted House and Black Hole, when the ball goes to the lower playfield, nine bright lights turn on to illuminate the lower PF. These are special 24 volt #313 lights, which run off the solenoid voltage. The 313 bulbs are not so easy to find, so here's a way to convert them to using standard #44 bulbs that run off 6 volts. (Actually I prefer to use #55 bulbs, but 44 bulbs work fine too.) The lighting with #44 or 55 bulbs won't be quite as bright as the 24 volt #313 bulbs, but it's really close. Both Tim Arnold and Steve Charland recommend this modification.

First you need to find the "L" relay, which energizes when the ball goes to the lower playfield. The L relay is located under the lower playfield. Now remove the orange-slate-slate wire (24 volts) from the L relay switch stack, and tape it off and wire wrap it away from the relay. Then jumper a wire to it's switch lug from the 6 volt DC controlled lighting power line (black-slate-slate). The 6 volt DC line is used at all the CPU controlled lights, so it's real easy to find this power line. Lastly replace all the original #313 lamps with #44 or #55 lamps. That's all there is to it! Note we don't use the 6 volt AC general illumination line because the 44 lamps won't be bright enough. "

I cannot find an L relay on hh, or in the manual, wtf?
 
No L relay *that I know of* on Haunted House. I had read the same part of pinrepair and couldn't find one because there isn't one.

I figured the mod wasn't worth it, and just bought the 313s. Readily available at any pinball retailer, and they're brighter anyway.
 
No L relay *that I know of* on Haunted House. I had read the same part of pinrepair and couldn't find one because there isn't one.

I figured the mod wasn't worth it, and just bought the 313s. Readily available at any pinball retailer, and they're brighter anyway.

Ever notice there are more differences between blackhole and haunted house then most seem to want to admit lol!

Aside from the down stairs, they don't seem to have any more in common then any other system 80 does lol!
I have never had downstairs lights on mine since I bought it. I didn't even notice at first. But I figured if the mod was easy I would do it real quick. When I got my machine it didn't need a ton to get it running but there were def a few hacks done to it.

That being said, are the down stairs light supposed to always be on or just when you go down there?
 
When you go downstairs, the ball rolls through a switch to let the game know you're down there. That's why the lower flippers don't flip all the time, but only when the ball is in the lpf. So, the rest of the game dims and only the lower playfield lights when you do into the "basement." Those lights are not on during the other areas of the game.

I got a box of #313s for about $1.50 or something like that from PinballLife for my game.
 
I cannot find an L relay on hh, or in the manual, wtf?

It's called the "U" relay in Haunted House. Check the playfield schematic (p38-39 in the manual). The coil for it is on the left (p38) and many of the contacts of that relay are depicted on the right sheet (p39), including the ones that provide 24V power to the lights you're talking about (lower left corner on that page).
 
Go over to Cointaker and buy some of the LEDs. They will last you the life of the game.

I highly recommend doing this mod. And...Yes, go to cointaker and get either the Super-bright or Ultra-bright LEDs. You can experiment w/ different colors if you like.
But, first you need to find the "L" relay. That should be located under the lower playfield. There should be an orange-slate-slate wire. Desolder and cap/tape it off and secure it out of the way. That's the 24v coil power. Now find the 6v DC cpu controlled light power which should be a black-slate-slate wire. Do NOT use the 6v AC general lighting power. Replace all 9 lights w/ new #44 or LED equivelants. Here's a pic of my Black Hole lower playfield. Haunted House should be very similar.
 

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I was referring to the 313 LEDs that Cointaker has. I installed them on my old Black Hole and they simply kicked ass. VERY bright with a really cool white light that fit the game perfectly.

Sure, that will work and a very good suggestion. But, that would be a matter of preference. Those #313 LEDs only come in cool white and you get into the whole debate about cool white vs. warm white and LEDs vs. incandecents. I personally do not like cool white on any of the games unless the game is entirely shades of blue and/or black. Cool white LEDs on my red Road Kings look hideous but on Black Hole they look great. IMHO, I don't think cool white would look good in a green game. They would probably make the green very pale. That's something ixtlann will have to figure out for himself.

But, by doing the 6v mod, it's easy enough to do and opens up many options. LED or incandecent? Cool white or warm white or even colored? (which they now have UV/black light bulbs) Super bright or Ultra bright? Plus LEDs do break from time to time and where I have 100's of spare 6v bulbs, both LED and incandecent, I don't have to worry about finding/ordering a replacement. That just brings you back where we started and wishing the mod was done in the first place.
 
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It's called the "U" relay in Haunted House. Check the playfield schematic (p38-39 in the manual). The coil for it is on the left (p38) and many of the contacts of that relay are depicted on the right sheet (p39), including the ones that provide 24V power to the lights you're talking about (lower left corner on that page).

You got rep
 
Thanks for all the response and infos everyone!
 
I actually put all LEDs in my Black Hole. I was a bit hesitant at first but I think it turned out fitting the pin theme great!

- Don

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Holy shit I want leds for my new blackhole
 
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