Has anyone Made an Adapter for a V2000 to run in a Space Wars?

Phetishboy

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Has anyone Made an Adapter for a V2000 to run in a Space Wars?

Is it possible? My Cine monitor is working well, but I am not sure if I can rebuild it when it goes, or can I? I don't see any standard caps on the chassis, just a bunch of little metal Stomper 4x4 Tires. Can any other vector monitor be adapted to work in this game if the need arises?
 
Man you worry too much,do you have high blood pressure ?
 
I'd be more worried about the boardset dying, and before you ask, you cannot just swap a multi jamma board in there. j/k
 
You spend this much time getting the cabinet just right and then start talking about putting the wrong monitor in it?
 
http://www.ionpool.net/arcade/cine/cine_faq_v096.pdf

the chassis is fairly easy to rebuild, but here's some info that includes using another monitor in place of the cinematronics one

Thanks man. I am not sure what you other fucks were squawking about. I asked a simple tech question, possibly over your heads? And as far as worrying too much, have you ever done a little research on the original Cine monitors? Obviously not.
 
Is it possible? My Cine monitor is working well, but I am not sure if I can rebuild it when it goes, or can I? I don't see any standard caps on the chassis, just a bunch of little metal Stomper 4x4 Tires. Can any other vector monitor be adapted to work in this game if the need arises?

Rebuilding isn't bad, and they are fairly easy to troubleshoot using a 'scope. Aside from being awesome games, cinematronics put out very complete manuals. You could practically build one from scratch using the basic manual.

There are just a few "rare" parts that will cost you some money -- The DAC80s are about 20 bucks each, and the LF13331N's are hard to find (arcadechips have them). The monster truck tires are just heatsinks on transistors. Word of warning -- put the heatsinks on BEFORE you solder the transistors -- those suckers take about 50 pounds of force to put on (unless I'm doing it wrong :)

As for adapting other monitors, the cine games were unique in that they send digital information to the monitor chassis (via the big ribbon cable), where most games have a monitor that takes the analog signal from the PCB.

I'm building a B/W VectorMAME to play all my Cine/Atari games on a 19V2000 ... that's my solution :)
 
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Thanks man. I am not sure what you other fucks were squawking about. I asked a simple tech question, possibly over your heads? And as far as worrying too much, have you ever done a little research on the original Cine monitors? Obviously not.

Yes I have that's why I sold it to you, wanted to unload it before the monitor
quit working HA HA :):D nice try.
 
The Cine Faq has this helpful information:

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Thanks man. I am not sure what you other fucks were squawking about. I asked a simple tech question, possibly over your heads? And as far as worrying too much, have you ever done a little research on the original Cine monitors? Obviously not.

You asked a silly, simple question. Be prepared for a silly answer. It's like asking "Can I convert an HDMI signal to composite video?" I guess everyone already assumed you knew how Cinematronics monitors worked...

Basically, Cinematronics monitors are digital. A parallel data bus connects from the game board to the monitor, to give it commands and data points - which point to start a line, what intensity to use, and where to stop a line. Stuff like that. All the digital to analog circuitry is on the monitor chassis.

This is stark contrast to an Atari vector game, where all the D to A stuff is on the game board. Those monitors are little more than a high voltage power supply, two deflection amplifiers, and a beam amplifier.

In order to use one of those simple analog vector monitors on a Cinematronics game, you need to build the entire digital to analog circuit from scratch. Then feed that into the analog monitor. Way more work than it's worth. Someone's probably tried to do it. But it's silly.

-Ian
 
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