Phetishboy
Well-known member
What kind of old man nerd talk is this? I couldn't get past the first three words. For me if a game is hard, It's hard. I don't give a fuck why. My top three:Hard to stay alive for more than 60 seconds, hard to get better at, hard to figure out, or hard to rack up scores?
To me these, are all definitions of "hard" but not all "hard" games will meet all the criteria.
Gravitar is hard, we can mostly agree, but with practice, you can get better, also, even a casual could have a game that lasts a little bit of time, once they learn how to not fly into rocks.
Defender on the other hand, if you don't have the coordination for the controls, it will meet all of the above criteria. you cant get better, you wont get a decent score, and you will die quickly.
Maybe an interesting discussion is what games seem "unfair". Pac Man plus for example, the ghosts go invisible and will kill you without you being able to avoid them. I am sure there are other examples.
Kangaroo
Satan's Hollow
Popeye







