Tornadoboy
Well-known member
Someone talking about Omega Race got me thinking of this topic, which is what games were considered commercial failures that otherwise were terrific games?
I've heard from the few accounts of people whom had a chance to play it that Bouncer was really good. The story as to why it never made it was because the hardware design was very exotic and extremely expensive to produce, and the company went bankrupt before it had a chance to come to market. The same goes with a personal favorite of mine called Turbo Sub by the same company, although that did make it to the market but only just barely.
Others:
Victory - Awesome Defender-like game, but poor hardware design prone to failure and extremely difficult to fix.
Teeter Torture - Great game IMHO, but nobody knows why it was abandoned in prototype stage.
I've heard from the few accounts of people whom had a chance to play it that Bouncer was really good. The story as to why it never made it was because the hardware design was very exotic and extremely expensive to produce, and the company went bankrupt before it had a chance to come to market. The same goes with a personal favorite of mine called Turbo Sub by the same company, although that did make it to the market but only just barely.
Others:
Victory - Awesome Defender-like game, but poor hardware design prone to failure and extremely difficult to fix.
Teeter Torture - Great game IMHO, but nobody knows why it was abandoned in prototype stage.


