Games you SHOULD like...but don't....

-Virtua Fighter. Yes, it helped build a genre, but no, it was NOT a good game. The graphics are bad and hardly even coherent as being humans (don't do 3D if you can't do it better than... than THAT!)

WOAH WOAH WOAH WOAH WOAH WOAH WOAH WOAH! You need to ease up on that chunk of criticism. No one...NO ONE was doing 3D humans in a real-time interactive environment like AM2 at the time. They were pretty much diving into things no one else was trying and wound up plopping out an entire...very popular I might add...sub-genre. You can hate the gameplay, you can hate the cabinet artwork, you can hate the character designs (which had to be vanilla as hell considering what they were doing...just a tiny defense there)...but there was no "don't do a video game made up entirely of 3D humans unless they are this good" mentality, because no one had set a bar yet. AM2 walked into the room with the bar and said, "Okay. I guess we'll start here".

Let me put it another way, Virtua Racing was considered complicated shit. Any polygonal geometry that was not a cube was considered "holy shit!". Let alone moving and interacting in real time. Don't even get me started with when Virtua Fighter 2 released with texture mapping.

You may now proceed to massacre me. :D

I'm done. Unless you hate VF2...then I am gonna rant on you some more. ;)
 
Dragon's Lair - Looked cool for it's time, but nothing but memorizing control patterns

Space Invaders - I just never cared much for it. Galaxian and Galaga are much more fun, IMO.
 
WOAH WOAH WOAH WOAH WOAH WOAH WOAH WOAH! You need to ease up on that chunk of criticism. No one...NO ONE was doing 3D humans in a real-time interactive environment like AM2 at the time. They were pretty much diving into things no one else was trying and wound up plopping out an entire...very popular I might add...sub-genre. You can hate the gameplay, you can hate the cabinet artwork, you can hate the character designs (which had to be vanilla as hell considering what they were doing...just a tiny defense there)...but there was no "don't do a video game made up entirely of 3D humans unless they are this good" mentality, because no one had set a bar yet. AM2 walked into the room with the bar and said, "Okay. I guess we'll start here".

Let me put it another way, Virtua Racing was considered complicated shit. Any polygonal geometry that was not a cube was considered "holy shit!". Let alone moving and interacting in real time. Don't even get me started with when Virtua Fighter 2 released with texture mapping.



I'm done. Unless you hate VF2...then I am gonna rant on you some more. ;)

Heh, no, I got no beef with the rest of the series. And I know that it was the best at the time, but... I just think it should've been 3D if they couldn't have done any better than that. I know it was a huge step and had to be done, but compared to more stylistic 3D on the same engine, it just looks silly. :D
 
Heh, no, I got no beef with the rest of the series. And I know that it was the best at the time, but... I just think it should've been 3D if they couldn't have done any better than that. I know it was a huge step and had to be done, but compared to more stylistic 3D on the same engine, it just looks silly. :D

I dunno how to do this without coming off condescending...but: there was no better than that. It is the first to do what it did. Two "high" poly characters interacting in real-time, with that depth of animation being called on the fly. It's like looking at Gertie the Dinosaur and saying, "Come on! This guy could've done better dinosaurs. Why did he even bother drawing this?" Or seeing the first combustion engine and asking where the super charger is.

I don't mean to drag this out, but I'm sorry. You're slamming the one thing VF deserves to be remembered for. Saying they shouldn't have bothered and that there was more stylistic 3D on the same hardware at the same time is just straight wrong.

Everything else about VF, however, is fair game. I'm not going to defend jumping like you're in outer space. :p
 
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