Bosconian yeah, but I always thought Fantasy was a little earlier with that mechanic. Either way it set the stage for how common it got later.Fantasy and Bosconian, both from 1981, were the first pay to continue games.
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Bosconian yeah, but I always thought Fantasy was a little earlier with that mechanic. Either way it set the stage for how common it got later.Fantasy and Bosconian, both from 1981, were the first pay to continue games.
Funny, I'm the opposite on Spy Hunter. Always wanted one at home even though it ate my quarters back then. But something like Hard Drivin I'd never drag into the garage.
Yeah that control scheme really makes it. Without the original panel it just doesn't feel right.I agree with you.
It's one of my favorite games.
Interesting gameplay, good ramp up in difficulty...unusual controls with 7 different functions impossible to play without the dedicated hardware.
Definite keeper for me.
Yeah that control scheme really makes it. Without the original panel it just doesn't feel right.
I agree with you.
It's one of my favorite games.
Interesting gameplay, good ramp up in difficulty...unusual controls with 7 different functions impossible to play without the dedicated hardware.
Definite keeper for me.
That's freaking hilarious about the quarters. I love this.At first I thought this was a weird premise- but I suppose not!
I never played any one game enough to get good at/sick of it apparently.
And I have a Gauntlet and Rampage here that both get plenty of play when people are over BUT they both require multiple players at once to remain fun and I leave them on regular credit set up and put a bucket of quarters just within reach to make it so someome has to scramble frantically and get a coin through the flaky acceptors to keep going.
Adds to the charm-
I do something similar where I keep my games with the countdown timer the furthest away from the change machine. That way they have to run from the game to the machine and back to get the quarters in. Then there's a handful of Canadian quarters in there as well which you don't notice in the dark room. Just adds to the authentic experience hahaAt first I thought this was a weird premise- but I suppose not!
I never played any one game enough to get good at/sick of it apparently.
And I have a Gauntlet and Rampage here that both get plenty of play when people are over BUT they both require multiple players at once to remain fun and I leave them on regular credit set up and put a bucket of quarters just within reach to make it so someome has to scramble frantically and get a coin through the flaky acceptors to keep going.
Adds to the charm-
They weren't.Fantasy and Bosconian, both from 1981, were the first pay to continue games.
Metal Slug?? Poured quarters into this one at the local pizza place, however... it just doesn't do it for me like it did when I was a kid. Guess its not too comparable since you can just swap any other game into your neo geo LOL.