Games that would make great Games…

ChanceKJ

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Something that popped up in the "Overrated games" thread was talk about Pappa The Rappa being something that would work well in a dedicated cabinet. Joking or not, that reminded me of a spike I did a year ago where I wired a gameboy Into a spare Nintendo Vs panel I had to see how well Donkey Kong '94 played with actual arcade controls. Spoiler alert: Surprisingly well. So well in fact that if i ever get around to it I have some ambitions to build another scratch built cab with a custom art package. I know theres some work being done on fully colourizing the ROMs, its a shame the spiritual successor to DK never made it past a DMG cartridge.

Back in the day I also wanted to make a cab for the indie game Lovers in a Dangerous Space Time. Figured it would make a hell of a good arcade experience. That idea never got past the brainstorming phase but it got me wondering what other console or mobile games that would make solid arcade titles?


 
My pick is very obscure, but there are two mobile games that I have played continuously over the years because they are truly loads of fun. "Super Arc Light" and "SHREDD" are both very simple and easy to understand, but hard to master. They scratch the classic arcade game style of gameplay itch for sure. I won't try to explain how they work, I would advise anyone who reads this to give them a try on the crapper one day.
 
I have experimented a fair bit with converting NES games to run on Nintendo Unisystem and VS System hardware, as they are almost identical to the NES, just with a different PPU. One game I really think would be fun in a full size cabinet, is the NES version of SPY vs SPY. The two player simultaneous gameplay would be great fun in a real cabinet I feel. I was able to successfully get the game running in a Super Mario Bros Unisystem cabinet, but wasn't able to get the controls to work. I even made art for the marquee and cabinet. Definitely on my to finish doing list.
 
Thanks to @Lemony Vengeance , I was able to experience SNES, Sega Genesis, Sega CD, and Turbografx games on my Sega Blast City JAMMA cabinet. In converting these consoles over, I played through many games I played on console as a kid and most played better with the arcade joysticks vs. the console controllers. I did a full playthrough of games on SNES like Donkey Kong Country, LoZ LTTP, Super Metroid - and on Genesis I couldn't believe how natural Sonic the Hedgehog felt. In short, many console games feel great in an arcade setting except maybe turn-based RPGs.

As an inverse to this, Dragon's Lair would probably be more comfortable on console vs. the arcade given the style of the game. I have this title for Sega CD...has anyone done a full playthrough on both to comment?
 
My two cents:

Llamatron - PC
Time Slaughter - PC
Microsurgeon - various
Snake Rattle 'N' Roll - NES
Miner 2049er - various
Mr Rescue - Linux and Windows
Grenada - Sega Genisys
 
Sky Chase for Amiga, a paper airplane PvP game. I loved it, and think it could be a fantastic arcade concept if allowed a dual monitor dual player configuration.
 
My pick is very obscure, but there are two mobile games that I have played continuously over the years because they are truly loads of fun. "Super Arc Light" and "SHREDD" are both very simple and easy to understand, but hard to master. They scratch the classic arcade game style of gameplay itch for sure. I won't try to explain how they work, I would advise anyone who reads this to give them a try on the crapper one day.
I downloaded shredd. Pretty fun but the background messes with my eyes so I can only go for a couple runs. Best score is 85 so far.

Arc Light appears to be delisted, at least on apple store.
 
Cuphead
Binding of Isaac
Super Hexagon
Super Meatboy
 
I downloaded shredd. Pretty fun but the background messes with my eyes so I can only go for a couple runs. Best score is 85 so far.

Arc Light appears to be delisted, at least on apple store.
Shucks… I didn't realize as Ive still got it in my phone. Thats a shame. On SHREDD, you will unlock more themes as you progress so one may be easier on the eyes.
 
Super Spike v'ball on the NES would have made an absolutely incredible 2-4 player Red Tent game. It's just begging for someone to do it. It's like they were made for one another. Man, I remember people having intense 4-player matches with this game in college.


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