Tornadoboy
Well-known member
Games that could use the "Donkey Kong II" treatment
What games would you love to see a ROM upgrade sequel to, like what was done for Donkey Kong with DKII? Just thought this would make an interesting topic as another discussion about doing a ROTJ upgrade for Star Wars brought it to mind.
My thoughts, although I realize there's little to no chance for most of these:
Frenzy - Always loved this game and would LOOOOVE to see an extension of it with a bigger variety of robots, more level "bosses", and perhaps more/different speech.
Tempest - Bigger variety of enemies, different maps, maybe an occasional "boss?"
Star Wars - As mentioned in another thread
Spy Hunter - ENDLESS possibilities
Venture - New and more levels, enemies, room obstactles and treasures
Pacman/MS - I'm surprised someone hasn't really done it yet, not like DKII anyway, although there are misc graphics hacks and different mazes
Overall a lot of the classic vectors could use some expansion, like Asteroids, Star Castle, Battlezone (especially), Red Baron, etc.
What games would you love to see a ROM upgrade sequel to, like what was done for Donkey Kong with DKII? Just thought this would make an interesting topic as another discussion about doing a ROTJ upgrade for Star Wars brought it to mind.
My thoughts, although I realize there's little to no chance for most of these:
Frenzy - Always loved this game and would LOOOOVE to see an extension of it with a bigger variety of robots, more level "bosses", and perhaps more/different speech.
Tempest - Bigger variety of enemies, different maps, maybe an occasional "boss?"
Star Wars - As mentioned in another thread
Spy Hunter - ENDLESS possibilities
Venture - New and more levels, enemies, room obstactles and treasures
Pacman/MS - I'm surprised someone hasn't really done it yet, not like DKII anyway, although there are misc graphics hacks and different mazes
Overall a lot of the classic vectors could use some expansion, like Asteroids, Star Castle, Battlezone (especially), Red Baron, etc.
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