Well, the time has come. I have decided to put Black Knight up for sale. It has served me pretty well for the last 9 years.
If you are looking for a professionally restored machine with no issues, please look elsewhere. If you are looking for a
better than average example of a pupular classic machine that is 31 years old....well then you may want to keep reading.
Let's get the details out of the way first
Game - Black Knight (Williams, 1980)
LOCATION - Quakertown, PA (18951)
Shipping - NO - Pickup only
Price - $1750
Whoa, did I lose you there? Yeah, it may sound high, but that's what I need out of this machine. If that does not work for
you then I am sorry in advance. No need to flame me for the asking price please, just go to the next post
Or, check out
the photos if you want something to do. Thank you.
Machine is in above average condition (in my opinion). Here's a
breakdown:
Playfield - Original, good condition, very minimal wear (many many pictures below)
Cabinet - Original with normal scrapes and dings - was drilled for lockdown bar (again, see pics)
Backglass - Good but not perfect. Some missing paint, but sealed to prevent worsening (pics, did I mention that?)
Pop Bumber cap is a reproduction replacement
Drop target decals - they came on the game but I don't think they are original. They are glossy, and I don't recall the originals being glossy, but I could be mistaken.
Plastics - Good condition, all original with the exception if the return lane plastics - these were Alan Meyer repros. Ball lock plastic is NOT broken.
Apron is in very good condition.
Mechanical - This is the slight downside to the machine.
40 pin connector (both sides) have been replaced.
Power supply caps replaced per Clay's guide
Prior to 40 pin connector replacement, boards were repaired by Chris Munson
The bad:
Game boots into audit mode. Cycling through this gets to normal game over mode. I am told this is may be a ROm issue, but it is something I have not gotten into yet.
Machine will, at times, lock up during gameplay. This was the reason for the 40 pin connector replacement and the PS parts replacement, but it still happens.
Left slingshot does not work. Wire is disconnected. When connected, this locks on. May be a TIP but I have not gotten to it yet to check.
A video of the lockup issue can be found here:
A slideshow of the photos can be found here; All photos were taken
02/20/2011
http://www.flickr.com/photos/91696572@N00/sets/72157625968319547/show/
If you are looking for a professionally restored machine with no issues, please look elsewhere. If you are looking for a
better than average example of a pupular classic machine that is 31 years old....well then you may want to keep reading.
Let's get the details out of the way first
Game - Black Knight (Williams, 1980)
LOCATION - Quakertown, PA (18951)
Shipping - NO - Pickup only
Price - $1750
Whoa, did I lose you there? Yeah, it may sound high, but that's what I need out of this machine. If that does not work for
you then I am sorry in advance. No need to flame me for the asking price please, just go to the next post
the photos if you want something to do. Thank you.
Machine is in above average condition (in my opinion). Here's a
breakdown:
Playfield - Original, good condition, very minimal wear (many many pictures below)
Cabinet - Original with normal scrapes and dings - was drilled for lockdown bar (again, see pics)
Backglass - Good but not perfect. Some missing paint, but sealed to prevent worsening (pics, did I mention that?)
Pop Bumber cap is a reproduction replacement
Drop target decals - they came on the game but I don't think they are original. They are glossy, and I don't recall the originals being glossy, but I could be mistaken.
Plastics - Good condition, all original with the exception if the return lane plastics - these were Alan Meyer repros. Ball lock plastic is NOT broken.
Apron is in very good condition.
Mechanical - This is the slight downside to the machine.
40 pin connector (both sides) have been replaced.
Power supply caps replaced per Clay's guide
Prior to 40 pin connector replacement, boards were repaired by Chris Munson
The bad:
Game boots into audit mode. Cycling through this gets to normal game over mode. I am told this is may be a ROm issue, but it is something I have not gotten into yet.
Machine will, at times, lock up during gameplay. This was the reason for the 40 pin connector replacement and the PS parts replacement, but it still happens.
Left slingshot does not work. Wire is disconnected. When connected, this locks on. May be a TIP but I have not gotten to it yet to check.
A video of the lockup issue can be found here:
A slideshow of the photos can be found here; All photos were taken
02/20/2011
http://www.flickr.com/photos/91696572@N00/sets/72157625968319547/show/
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