BTW - why am I messing with this still?!?! My picture looks fine now!!! 
Does the last picture look wrong to you!?
Does the last picture look wrong to you!?
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I did it just like the picture you posted!!!!! You said "If it doesn't look like this then it's wrong". Well, I did it like that!
So, do I use the yellow or the white wire? What pin does it go on according to your picture? Pin 1, Pin 2, or Pin 3???
Also, I did the curl mod. I still got the damn curl!
Ok, the wire coming off of (parts side) pin 14 is blue with a white stripe. This wire, along with R,G,B, Black, White, and Yellow all go to a MOLEX. Here's where it gets interesting....
The blue with white stripe wire ENDS at the molex. It does not continue to the 6 pin molex that connects to the monitor. Only the R,G,B,B,W, and Y make it there!!!!!!
So.... What the hell does Yellow and White DO? If pin 14 (parts side) is composite sync, then how is this monitor in sync without it?!
Sounds like it also has separate H and V sync (and quite possibly positive polarity). I wonder where those are output... pin 15 and pin S maybe? Trace them back and see. I'm curious... I don't think my Frogger board has those signals.
If you have a choice of sync signals, you might want to go with the negative composite sync... I have a feeling you'll get better results. There's a reason why that's all you see in modern games.
and quite possibly positive polarity).
Well, I did what you suggested and it does work. I am using the single sync wire from pin 14. And, jumpering it to pin 2 on the molex. HOWEVER, the CURL is 20 x worse!!!
The position of the picture is exactly how it was!
In regards to the Yellow and white wires...
One of the wires goes to pin 15 and the other player 1 button 3.
I'm going back to 6 wires, one connecter. The picture was better!!
Did you adjust the horiz freq pot once you hooked up the neg sync?
I think we just discovered that the crazy kong pinouts are not 100% correct!
The game has both kinds of sync!!!
Honestly, the picture looks near perfect to me now. Just a little curl on the bottom right only. It only effects the TIME bar.
Another benefit of using the negative sync is that you can swap another Konami-classic pinout game in there for some occasional variety. Amidar, Loco-Motion, etc.
Quit trying to justify the negative sync.![]()
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You did all the work, you should reap the benefits.![]()
Have you played Amidar? Very bizarre game... but quite fun.
I have played it. At Funspot. It's a crazy game. Doesn't it need a button?
I have played it. At Funspot. It's a crazy game. Doesn't it need a button?