Food Fight with a p360?

KidVidiot

Thread Manager
Joined
Aug 9, 2011
Messages
7,646
Reaction score
526
Location
Los Angeles, California
Anybody ever try rigging up a perfect 360 in a Food Fight? Would the original shaft fit the p360 base?

There's no way a FF joystick is going to hold up on location. Mine is already starting to not return to the center.
 
Tmek or Space lords stick might be adaptable to do the job. Maybe cybersled, virtual on, and war final assault could be donors.
 
Last edited:
I think a perfect 360 operates like a 49 way stick. the other I listed work on pots like food fight. Probably cheaper to use one of those sticks and have a custom balltop made than it would be to engineer an interface for the 360.
 
Last edited:
P360 just reads stick position and outputs same as an 8-way. Not the same, not at all.
 
Trivia:

Food Fight(Arcade)
"The original control was a trackball and a single button for throwing food. Some editions had an analog joystick instead of the track ball when the arcade ROM was put in an all-in-one cabinet."

The trackball would have been great!
 
I don't think you'd be able to stand in one place and turn all around like you can with the original joystick.

You would probably only be able to run with the p360 joystick.
 
Virtual on and Cybersled sticks wouldnt work either. Those sticks are not pot based...they are actually just tall handled 8 way sticks with triggers.
 
Virtual on and Cybersled sticks wouldnt work either. Those sticks are not pot based...they are actually just tall handled 8 way sticks with triggers.


I did not know that. I have cybersled CP, but I have never looked inside. space lords, tmek and I am pretty sure war final assault are all pot based.
 


here is a war final assault joystick. similar to tmek and space lords but with a different bolt on plastic top.

s-l300.jpg


since perfect 360 acts like a 8 way, it would not work as well as a 49 way would. That would be the way to go, but I still don't think it will work right with food fight.
 
Last edited:
You need a stick that has analog X and Y values (in the correct ohm range) to feed the game PCB.

A P360 isn't really analog. The stick hardware just does 4 digital outputs.

I'm not sure how a 49-way handles output, but keep in mind that a 49-way just outputs 49 different directions. I'm not aware that it can output X and Y position the way a rheostat does (without that functionality, how does the PCB know whether to make Chuck run, walk, or pivot in place? That is very important to the gameplay).
 
Back
Top Bottom