Did Atari 2600's Atlantis almost become an arcade game?

Tornadoboy

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Did Atari 2600's Atlantis almost become an arcade game?

I seem to vaguely remember there being some kind of thing at the time where some manufacturer signed a deal to try to produce a version of Atari 2600's Atlantis game for the arcade, does anyone else remember this? If so whatever became of that? Obviously it never happened.

I remember it was considered noteworthy at the time because it would have been the first time a game started off for a console and went to the arcade instead of the other way around.

Just curious.
 
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I remember it was considered noteworthy at the time because it would have been the first time a game started off for a console and went to the arcade instead of the other way around.

I'm not sure about Atlantis, but this is exactly what the case was with Cosmic Chasm.
 
No kidding? What did it start out for, Vectrex? It's an awesome game, that's for sure!

Yup - on the Vectrex. And it's a rare bird to find in UR form; also a pretty cool cabinet.

I've played it on MAME; some people don't like it. I think it looks great and is a blast to play.
 
Choplifter started out as a computer game and wound up as an arcade game.

I think the ultimate version of this is the Max-A-Flex... Boulder Dash, Astro Chase, Flip & Flop and Bristles were all home computer games that wound up in an arcade game... Crazy thing about them is that the arcade game actually had an Atari computer bolted in there.

Someone recently posted pics and video of one.
 
Choplifter started out as a computer game and wound up as an arcade game.

I think the ultimate version of this is the Max-A-Flex... Boulder Dash, Astro Chase, Flip & Flop and Bristles were all home computer games that wound up in an arcade game... Crazy thing about them is that the arcade game actually had an Atari computer bolted in there.

Someone recently posted pics and video of one.

I think Arcadia's Super Select System uses games that were adapted from Amiga games, it has an Amiga 500 PCB built right into the boardset, it even still has ports installed which aren't even used.
 
Blaster is an interesting case where Eugene Jarvis and Larry Demar had already developed the 5200 version, but were told by Williams that, "The arcade version has to come first, that's how it works", so they had to develop and release that before they could release the home versions. It turned out the timing was really bad and this all ended up happening in the middle of the crash, so Blaster failed and the home versions never released.

A lot of people here don't like Blaster, but I think it's a real hidden gem and showed how the arcade industry at that time was really struggling to reinvent itself as technology improved.
 
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