My cousin has one of these machines. This is the standard graphics. Love the cabinet. (And YES, I have asked to buy it from his mother's basement!)Its painted metal
This is "Crazy Kong Pt 2" on MAME. We had this game all around, in Boy's Club, in corner stores, in bowling alleys, etc. They didn't always have this artwork though. It follows the original Japanese DK order and rules. I suspect the hardware can't handle more barrels, so those are limited. Second level has holes in the ramp floors, super fast conveyor belts, and other weird things.I played one of these at a Duncan Doughnuts back in the day. Not very common and very cool art. The gameplay is pretty fun but takes a little getting used. Like the Op said, little tweaks here and there that make it interesting.
The original Donkey Kongs had this feature too. I have a switcher in my DK. I put the original Japanese DK in my game, because it's more forgiving for my non-gaming guests. (DK is challenging). It includes the trick to place Mario's hand on the ramp above him. DK still throws more barrels than CK, but it's much easier. It even has the "Black Hole", where Mario can jump off the first level and clear the screen!The one thing that got me is that after playing through the game the next time through there were pieces of the stage one girders missing. So between the barrels and the extra pit falls it got really hard. A lot more challenging than the original DK.
I read that "trick" in a magazine. I did that too. Now it seems common, since left hand controls d-pad/stick. Back then, I was so against "left-handed" only controls, but I loved DK. lol.We just crossed our hands when we played it. Sounds corny but it was what it was, and that was all the thought we gave it... Kid brains.


