I noticed last night that when I hit the "walls" on Cruis'n Exotica, there is no force feedback effect. Is that normal? I mean force feedback is working for turning, etc... but no "bump" when I hit a wall.
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I had a conversion and a dedicated and this is the main reason i sold them is because there is no force feedback, only resistance to the wheel. I figured if eventually you can just play it in mame without the force feedback. It has to have the rush jerk of the wheel to stay in my arcade as a driver.
Well Frizz, if you stay off the walls like your supposed to, you wouldn't even notice.![]()
I remember someone saying this was true for Cruis'n USA as well. I have a USA machine, and when cars bump me I get a "bump" response from the wheel/motor. It also gives feedback when I drift from the main road onto the side. Not sure about walls, would have to try that.
I stand corrected... there ARE some VERY SUBTLE (even with the strength set to 10) "environment" effects felt... like going up a curb ... but the effect is VERY subtle...
Did you read my original reply? I've owned 2 conversions and a dedicated.
Now on to another question. My keypad hasn't worked since I got the game up and running. I figured it was disconnected or something. Last night I checked it out and it is surely connected at the dash and at the P3/P4 connectors on the PCB. The PCB is set to ENABLE the keypad, yet... I get nothing. No indication the keypad is working in the diagnostics even.
Do these pads just "die" or is it more likely an issue with the boardset or something in between?
What exactly does not having the keypad prevent me from doing? I read about some options that become available when you type 129 in the keypad... not sure what they are though?!
Have you tried setting the the coin option to needing credits? Take it off of free play and see if it works. Rush 2049's keypad does not work properly when on free play.