jonathan1138
Active member
Hi - Have a few hopefully quick questions regarding Bally / MCR games (in this case this EDOT):
-- On the MCR Power supply board, there is a 3/8 fuse (the manual calls for 3/8). I keep blowing that. I upped it to .5 fuse, game runs a little longer, but still breaks the fuse within a minute or so. What would the harm be by using a 1 amp fuse? What exactly is this fuse protecting? I still plan to solve the fuse blowing, i think it maybe the diodes on the xformer... just wondering about 1 amp usage.
-- What do the dual amp boards do? There are two of them in the cab.
--I hear of people cutting the "Purple wire" on the power supply - VBATT line - what is that exactly?
-- On the MCR Power supply board, there is a 3/8 fuse (the manual calls for 3/8). I keep blowing that. I upped it to .5 fuse, game runs a little longer, but still breaks the fuse within a minute or so. What would the harm be by using a 1 amp fuse? What exactly is this fuse protecting? I still plan to solve the fuse blowing, i think it maybe the diodes on the xformer... just wondering about 1 amp usage.
-- What do the dual amp boards do? There are two of them in the cab.
--I hear of people cutting the "Purple wire" on the power supply - VBATT line - what is that exactly?
