Converted PCBs value???

NERDtendo

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I've been thinking about this for a long time and just haven't remembered to bring it up until now. Are game PCBs that are conversions still valuable??? I understand that Ms. Pac-Man is a conversion from Pac-Man and Jr. Pac-Man is the same deal, but those are supposed to be that way. I am talking about games that are completely changed to something totally different. Like a Pheonixed conversion CPSII game. Here is an example...

http://www.ebay.com/itm/Progear-no-...749?pt=LH_DefaultDomain_0&hash=item2576fc04d5

This seller (I don't know if he is a member here or whatnot and this isn't meant as anything bad...just an example) has been selling these for some time now and there seems to be no shortage of demand. I have never seen an original Progear no Arashi so I have nothing to compare it to in terms of value difference. I know the game is hard to come by and I am not looking to buy it (right now), but I was just confused a little and am wondering if anyone can shed some light on the subject. Thanks!
 
...Are game PCBs that are conversions still valuable???...

In this particular instance (CPS2), NO.

An original Progear is worth $250+. But anyone with an EPROM burner, the proper EPROMs, and a donor CPS2 can make one for under $100 (including donor board cost). He's basically charging for the convenience of doing the conversion for you.

Now if you were talking about DK board conversions (which you well know), or other classics hacked into others (Pac, Galaxian, Frogger, etc.), then the boards still carry some value as they can be converted back.

PCB conversions are generally worth whatever the base PCB used was worth. In the case of CPS2 conversions, that's about $40. Plus $30 in EPROMs, if you want to count that, which you shouldn't unless you want to convert one yourself.
 
I have to agree. Some kit game PCBs do have value but a lot of them aren't considered "classic" games. Others like Street Fighter 2 (and it sequels) were so popular and a sh*t ton of them were made. Like anything else it depends on supply and demand.
 
In this particular instance (CPS2), NO.

An original Progear is worth $250+. But anyone with an EPROM burner, the proper EPROMs, and a donor CPS2 can make one for under $100 (including donor board cost). He's basically charging for the convenience of doing the conversion for you.

Now if you were talking about DK board conversions (which you well know), or other classics hacked into others (Pac, Galaxian, Frogger, etc.), then the boards still carry some value as they can be converted back.

PCB conversions are generally worth whatever the base PCB used was worth. In the case of CPS2 conversions, that's about $40. Plus $30 in EPROMs, if you want to count that, which you shouldn't unless you want to convert one yourself.

Thanks. I didn't think about the other classics that were converted too. I guess I have always been a bit too focused on Nintendo stuff to see the others. I realize now that my main question was in regards to CPS series or SHMUPS (Taito G-NET, F3 Systems, etc.).

Also, now that I think about it, the PlayChoice-10 games that people convert to NES games are a good example. Generally they go for what the original game was worth, but here is one crazy instance where someone paid more for the NES conversion than the cost of the donor and EPROMS...

http://www.ebay.com/itm/18091533238...l?_sacat=0&_from=R40&_nkw=180915332381&_rdc=1
 
I would say they have more value than the base PCB. Only a small percentage of people who collect boards have the ability to perform a conversion.

It is worth what people will pay for it.

Pac-Man/Galaxian/DK boards that are converted to other titles I would say are actually worth less than the base board since the community overwhelmingly thinks that ever single darn one of those boards and machines should be converted back.
 
I would say they have more value than the base PCB. Only a small percentage of people who collect boards have the ability to perform a conversion.

It is worth what people will pay for it.

^^^ This. Some folks just want to be able to play the game on original hardware, and aren't concerned about the collectibility/authenticity aspect of it. Nothing compares to running the real PCB on an arcade cabinet. For someone who doesn't know anything about ROM programming and just wants to get their Street Fighter Alpha 2 on, the service is worth a nonzero amount of money.
 
Exactly. Once it is in my cabinet what do I care what labels are on the rom chips?

^^^ This. Some folks just want to be able to play the game on original hardware, and aren't concerned about the conductibility/authenticity aspect of it. Nothing compares to running the real PCB on an arcade cabinet. For someone who doesn't know anything about ROM programming and just wants to get their Street Fighter Alpha 2 on, the service is worth a nonzero amount of money.
 
I generally convert the boards back to original in most cases.
Btw, JrPac is not a conversion. It runs on its own hardware. Im not aware of any hacks to make it run on other pcbs other than the multi kits.
 
In any instance, in any market, in any hobby, in any anything: anything is worth whatever someone will pay for it. So conversions are worth whatever somebody will spend. If he's selling them over and over again then in his market, the boards are worth what he's selling them for. It doesn't matter what they are, or if we think they're worth it, or if he's just burning eproms, it's worth whatever it sells for. That's the deciding factor.
 
Assuming the conversion is nothing more than a rom swap, it should be worth the same as a that title if if came from the factory.
It's basically a game console running software. An Atari 2600 is worth whatever a 2600 is worth, the games themselves (roms inside a cartridge) determine value.
Changing roms on a compatible board should increase/decrease the value based on the value of the title.
 
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