Can you say "Gaudy"??

Well it does state this "This is a rare unit with many extras".

Guess the stickers are the may extras!
 
Ugh, thats terrible looking!

It reminds me of those cars you see that are held together with the massive number of stickers all over the place!
 
I love when they build a cab like that out of basically cardboard, put in crap buttons, manufacture a pos joystick, then slap a 13" tv in there. Oh yeah, we'll get it for the kids room. They'll play it for about ten minutes and then be turned off by classic gaming for the rest of their life.
 
is that factory nastiness? all i can say is i wouldn't even need to play it. i could just look at all the side art and pretend i was playing those games.
 
If you put that thing next to original machines, the following would happen:

*You leave the room
*You hear smashing noises
*You come back into the room, and see that Ultracade crap in a million pieces
*You see the rest of your machines in their places, whistling innocently
 
If you put that thing next to original machines, the following would happen:

*You leave the room
*You hear smashing noises
*You come back into the room, and see that Ultracade crap in a million pieces
*You see the rest of your machines in their places, whistling innocently

LOL...That was good
 
This sides of the arcade had a nice idea. But the front of the arcade was overloaded beyond belief. The Bezel was the worst of the whole creation.
 
I'm starting to think that the reason I hate multicades is not the senseless destruction of classics they cause... it's how f-ing ugly most of them are!

My eyes are bleeding.
 
I love when they build a cab like that out of basically cardboard, put in crap buttons, manufacture a pos joystick, then slap a 13" tv in there. Oh yeah, we'll get it for the kids room. They'll play it for about ten minutes and then be turned off by classic gaming for the rest of their life.

Those were the $300 or $400 ones from Costco I think; Multi-Williams designed by Clay Cowgill with a 13" off-the-shelf TV, crappy controls like the kind you find in those Pac-Man joystick TV game things, and very thin, flimsy, material for the cabinet, with 2-piece side panels.

The "UltraCade" machine linked to in the OP is built like a real arcade machine, and uses real arcade controls. I've heard they work well, but they are expensive (overpriced IMO) and ugly as homemade shoes. I don't care for random collage-type artwork. For "multicade" type machines, I think the best thing to do is design some generic artwork and call it good, like Nintendo did with PlayChoice, and SNK did with Neo Geo (two examples of "multicade" type machines from real arcade companies).

I wonder what's going on with Dave Foley these days (founder of UltraCade Technologies). Last I knew he'd been indicted over theft of arcade software in 2009.
 
Those were the $300 or $400 ones from Costco I think; Multi-Williams designed by Clay Cowgill with a 13" off-the-shelf TV, crappy controls like the kind you find in those Pac-Man joystick TV game things, and very thin, flimsy, material for the cabinet, with 2-piece side panels.

The "UltraCade" machine linked to in the OP is built like a real arcade machine, and uses real arcade controls. I've heard they work well, but they are expensive (overpriced IMO) and ugly as homemade shoes. I don't care for random collage-type artwork. For "multicade" type machines, I think the best thing to do is design some generic artwork and call it good, like Nintendo did with PlayChoice, and SNK did with Neo Geo (two examples of "multicade" type machines from real arcade companies).

Yup, you're right. I didn't look at the pictures close enough. I blame the horrible side art for blinding me.
 
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