Best version of MAMEUI? (formerly MAME32)

gutsman004

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What is the forum's consensus on the best version of this great program? I have had mame23b101 for quite some time and love it,but I figured I finally needed to get a newer and (assumed) better version. I download the latest mameui update and boy was I disappointed!

Not only does it not play many of the games that play perfectly on my old version,but the games that do work on it don't seem to play as well and a lot of the sounds and sound effects for many of the games are not accurate.
 
i had the same problems and ended up rolling back to 104.
 
I use .99. All of the Golden Age games work, the latest versions of Golden Tee that are supported are in there and the issue with Robotron running too fast is fixed. It also still supports hiscore.dat, so you don't have to deal with compiling that back in or working with the stupid Save States from later versions.

I do keep a later version on both of my cabs for some of the shooters that were added later (like Raiden Fighter Jets), but rarely use it.
 
The newer versions look prettier,but I don't know why they work worse than the older versions.You would think it would be as simple as just improving the current version instead of trying to get cute with it.I'm not a programmer,so I don't know all the intricacies of it but still....what the hell?
 
why cant this thing i am getting for free do what i want it to do, better?

i think everyone who has a problem with it is entitled to a full refund, and nothing more!
 
I went with .112, because I read somewhere that Berzerk speech wasn't supported until .110 or something. Can anyone confirm this? With my current PC, it seems the older the version the better, or I get slowdown on a lot of games.
 
I went with .112, because I read somewhere that Berzerk speech wasn't supported until .110 or something. Can anyone confirm this? With my current PC, it seems the older the version the better, or I get slowdown on a lot of games.

Perhaps .112 was when it was integrated directly back into the ROMs instead of using the samples files, but the speech has worked for a very long time. I started using MAME at .37, and I'm pretty sure the Berzerk sound samples were already available then.
 
Perhaps .112 was when it was integrated directly back into the ROMs instead of using the samples files, but the speech has worked for a very long time. I started using MAME at .37, and I'm pretty sure the Berzerk sound samples were already available then.

Cool. It took me forever to use MAME. I was using regular MAME, and found it nearly impossible to configure, then I learned about UI. I'll have to research the "sample files" thing, and how to use it.

I had tried playing Berzerk with older versions and couldn't get the sound to work, just by dropping the Berzerk ROM into the ROM folder. I'd love to get a good vertical mame rig working one day, to replace my 60-in-1. For me learning the quirks and testing out different versions of MAME has really been difficult. It didn't help that I was struggling with it for a year and a half before finding out about the GUI versions. It was awesome, until I found that many of the later versions of mame UI or 32 really don't run well on my machine. Then it was trying to find an appropriate version that balanced speed and compatibility. It hasn't been super easy for me.
 
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You could do it no problem based on what you've already done. In older versions of MAME, the separate sound files just went in the /samples folder in MAME. If you didn't have them, some of the sounds would be missing. Donkey Kong also used them.

I think they are pretty much all available here if you want to roll back to an older version of MAME. http://samples.mameworld.info/
 
Cool. It took me forever to use MAME. I was using regular MAME, and found it nearly impossible to configure, then I learned about UI. I'll have to research the "sample files" thing, and how to use it.

I had tried playing Berzerk with older versions and couldn't get the sound to work, just by dropping the Berzerk ROM into the ROM folder. I'd love to get a good vertical mame rig working one day, to replace my 60-in-1. For me learning the quirks and testing out different versions of MAME has really been difficult. It didn't help that I was struggling with it for a year and a half before finding out about the GUI versions. It was awesome, until I found that many of the later versions of mame UI or 32 really don't run well on my machine. Then it was trying to find an appropriate version that balanced speed and compatibility. It hasn't been super easy for me.

Some of the older games use analog sounds. These were/are very difficult to emulate because the analog sounds were created using a combination of different components that interacted to make the final sound you hear. The old versions of MAME got around this difficulty by using "samples". I.e. you take an audio recording of the analog sound (the sample) and just trigger the sample at the right places in the games. The samples went in a different folder called "samples" and if you didn't have the samples then you didn't get the analog sound.

Since use of samples isn't true emulation (and MAME is supposed to emulate exactly how the games worked), they stepped their game up and are now actually emulating the analog sounds (this takes a lot of computing power). It's still not the same as using physical analog components (which will slightly color the sound) but it's very close and it's a pretty accurate way to emulate the analog sounds. The guys who are working on this stuff are putting in crazy amounts of work. It's actually pretty amazing, in cocept and exectution.
 
You could do it no problem based on what you've already done. In older versions of MAME, the separate sound files just went in the /samples folder in MAME. If you didn't have them, some of the sounds would be missing. Donkey Kong also used them.

I think they are pretty much all available here if you want to roll back to an older version of MAME. http://samples.mameworld.info/

Thanks for the link. I'll give it a go, and find an older version of MAME that I like. Sounds really easy.


Some of the older games use analog sounds. These were/are very difficult to emulate because the analog sounds were created using a combination of different components that interacted to make the final sound you hear. The old versions of MAME got around this difficulty by using "samples". I.e. you take an audio recording of the analog sound (the sample) and just trigger the sample at the right places in the games. The samples went in a different folder called "samples" and if you didn't have the samples then you didn't get the analog sound.

Since use of samples isn't true emulation (and MAME is supposed to emulate exactly how the games worked), they stepped their game up and are now actually emulating the analog sounds (this takes a lot of computing power). It's still not the same as using physical analog components (which will slightly color the sound) but it's very close and it's a pretty accurate way to emulate the analog sounds. The guys who are working on this stuff are putting in crazy amounts of work. It's actually pretty amazing, in cocept and exectution.

Interesting info. Much appreciated.
 
The best version is usually the latest version. Emulations are constantly tweaked for better accuracy and speed, although the occasional bug does creep in.

Be aware that *every time* you update the MAMEUI emulator, you need to update the ROMs too. Utilities like "ClrMAME Pro" will let you know which ROM updates you need. There can be dozens of minor changes to ROM sets per version, often as simple as renaming a set.
 
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