Level42
New member
Just because I'm curious: Do we know anything about how the encoding of those very early samples were done ? I'm sure there were some clever techniques necessary in those days seeing that f.i. the Berzerk voice board only has two 16kbit ROMs, which means only 4kByte of space.
I'm pretty sure the voice "samples" are not really samples right ? I mean, there's simply not enough memory to hold those samples. There must be some encoding going on.
I'm pretty sure MAME simply uses samples that were recorded from original hardware and playing it back at the right times, because that's much easier to do than to completely emulate the voice synth chip etc.
It would be fun if it were possible to record your own samples for those games (just for a laugh).
I'm pretty sure the voice "samples" are not really samples right ? I mean, there's simply not enough memory to hold those samples. There must be some encoding going on.
I'm pretty sure MAME simply uses samples that were recorded from original hardware and playing it back at the right times, because that's much easier to do than to completely emulate the voice synth chip etc.
It would be fun if it were possible to record your own samples for those games (just for a laugh).
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