beat 'em ups.....

smello

Member
Joined
Feb 23, 2010
Messages
759
Reaction score
0
Location
Sheboygan, Wisconsin
Games like TMNT, XMEN, etc...

Is it even possible to be good at these games, or were they just designed to make you lose and pump quarters in.

I find it hard to image anyone being skilled enough to beat on 1 life, etc.:eek:
 
Good question, but I guess it depends on the game. I can put credit after credit into TMNT, SunsetRiders, Double Dragon, Simpsons and so-on in MAME. And then on my actual arcade games I do the same thing with Wilow, credit, credit, credit. But I can run through Splatterhouse without loosing a single life. But mostly I think they were designed to get your quarters/tokens.
 
When I owned it,I could beat Capt. America and the Avengers on a dollar,so you can get good at these games.It's all about timing and technique.
 
I can beat TMNT on the hardest difficulty on a dollar. Whenever I play it I normally just see how far I can get on a single quarter. There are repeatable patterns and tricks to the bosses and if you know them you can beat the boss without getting touched.

Some other beatem ups just suck quarters down no matter what. I also have TMNT: Turtles in time and have decided that it is pretty much impossible to get good at it. I've played Xmen 6 player on mame a decent amount, and also come to realize it just sucks quarters no matter what.

I'm guessing the behavioral patterns got more complex as time went on to the point that its pretty difficult to "game" the patterns. Hence, the quarter eating ability also got better.
 
Last edited:
I'm suprised some of you got as good as you say.... Thought they really didn't have alot of strategy.

Anyone ever beat one on location BITD? I never could, costed too damn much!
 
When I was a young lass I could beat games like Magic Sword, Black Tiger, Rastan and Solar Warrior on one token. Although I sent a lot of time and money finally getting up to that point.
 
I'm suprised some of you got as good as you say.... Thought they really didn't have alot of strategy.

Anyone ever beat one on location BITD? I never could, costed too damn much!

I beat Capt. America and TMNT on location. The Capt America in mesquite at Town East Mall back in the early 90s and TMNT at a Mazzio's pizza in Tyler in the late 80's/early 90's.That place burned to the ground several years ago.
 
I think Double Dragon was a good example of learning techniques to maximize your quarter and beat the game. Teaming up and timing jump kicks could get you much further than punching and headbutting.

My favorite memories in the arcade usually revolved around beat em ups like TMNT and such, but as I've aged into the hobby, I've come to appreciate simpler, skill-based games more.
 
As other people have said, TMNT was a matter of timing. If you could find the tricks and learn the patterns to the enemies, you could get a long way on a quarter. Unfortunately, when they released it on SNES the timing was just a ittle bit off and it really messed me up on the arcade version. I just got TMNT on a JAMMA board and I will be updating the controls on one of my JAMMA boxes to dual controls so at least 2 people can play together.

ken
 
I think Double Dragon was a good example of learning techniques to maximize your quarter and beat the game. Teaming up and timing jump kicks could get you much further than punching and headbutting.

My favorite memories in the arcade usually revolved around beat em ups like TMNT and such, but as I've aged into the hobby, I've come to appreciate simpler, skill-based games more.

Yep,me too...like Pong! Haha! Actually beat em ups have been some of my favorite games...and always will be.Sorry Pong...:D
 
I know for X-Men the record for most points scored (basically number of enemies killed) on Twin Galaxies is 900 something! They require you to set the difficulty to the highest level so you have the max number of bad guys but X-Men just starts over again after you beat Magneto (guess Konami didn't want someone to lose a bunch of quarters they already put in) so I'm guessing that's how that score was done. I've seen youtube recordings of one credit completes of the game so it can be done. Personally I'm only able to get through maybe level 3 on one quarter.
 
I have a Renegade in the gameroom, which I believe to be the prequel to Double Dragon. Fortunately it has a non-continue setting, which makes it a much better game. It pretty much bridges the gap between oldschool gaming and quarter eating beat'em ups. It has 5 levels, then starts over, but gives you a visual reminder of how many levels you've completed. Its a seriously underrated game. I just wish the cabinet art was better, and that it had been a dedicated cab.
 
Back
Top Bottom