Bally Skill Roll repair log / tips / tricks

tstone

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I spent a fair amount of time working on my new Bally Skill Roll game.

JeffC came over and helped me more than once, thanks man!

I thought I'd write down some things I learned to help anyone else who might get one of these.

Feel free to add on...these are just the issues I've had that I think almost anyone else might have.


#1 Problem: Sticky coin levers/actuators
A few of my coin levers were very sticky. So sticky that a coin would get stuck on them and not trip them. Or, if the coin went through, the lever would not come all the way back up and would be a closed switch. In some cases, it is possible to bend the leaf switch leafs to help some, and in some cases it is not.

#1 Solution: Sticky coin levers/actuators
After trial and error, I found a simple way to get these working perfectly: First, remove the 2 screws holding the leaf switch to the lever/actuator assembly. Next, remove the 2 screws holding the lever/actuator assembly to the playfield. Now, pull the whole lever/actuator assembly out. Soak it in naphtha. Gently work the motion, soak 1 min, gently work the motion, soak another minute, etc. After 5-10 minutes it's working perfectly. No need to remove the tiny push-on washer. Be careful and don't try to bend the aluminum lever assembly or force it in any way. I believe it could break/snap. Let the naphtha do its work.


#2 Problem: Fuse holder
The original fuse holder on this thing is a serious POS. My fuses were so loose, they were literally rattling around. It was not possible to bend the holder back to hold them properly. Some times my game would not start because the loose fuse wasn't making contact.

#2 Solution: Fuse holder
Obviously just replace fuse holder. It's a 4 position fuse holder and the screw holes from the original one even line up with the new ones.


#3 Problem: Game starts with score not 0

#3 Solution: Game starts with score not 0
This is because the scoring stepper has not reset all the way back as it should when you start a new game. Disassemble the stepper and clean all of its parts. I used simple green but might use naphtha in the future. JeffC helped me a lot with this because it scared me, but after watching him do most of it, it doesn't seem that hard anymore. I haven't had a single issue since.


#4 Problem: Handles not flipping with enough power
I had 1 handle that couldn't get a coin all the way across the row, and another that barely could. You should be able to easily launch the coin all the way across.

#4 Solution: Handles not flipping with enough power
I thought the springs might be bad, but they are fine.
The problem was gunk build up inside the shaft connected to the handle.
Remove the single nut on the back of the handle (inside the back door). Now you can pull the handle and shaft out the front of the game (you don't need to remove the gulmite screw holding the handle to the shaft to do this).
Now clean the shaft that you have removed (naphtha) and the hole it came out of (naphtha on a q-tip). I used about 10 q-tips per hole, kept doing it until they came out relatively clean.


#5 Problem: Dirty playfield
Man that thing was dirty!

#5 Solution: Dirty playfield
JeffC loaned my his Mill Wax, and it worked like a charm. It cleaned all the dirt off, and leaves a waxed surface. It took patience, but it worked well. I didn't want to use novus 2 because of the abrasives in it, even though I know others have used it successfully. I originally tried novus 1, it did nothing, which isn't too surprising. Don't forget to clean the tops of the metal rails where the nickel actually makes contact.

#6 Problem: Bell/Chime not loud enough
I could tell from playing JeffC's game that my chime was not loud enough.

#6 Solution: Bell/Chime not loud enough
I found that someone had intentionally muffled the chime by wrapping electrical tape around the ends of the metal that gets struck. I removed the tape and it's much better.


So far, that's all I have. It's up and seems to be working perfectly.

Hope this helps someone!
 
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Thank you for this post! Just got mine today, needs a lot of work, and I haven't even plugged it in, so I'm sure I'll need all these tips/tricks :)

By chance, how do you get the levers off?
 
Thank you for this post! Just got mine today, needs a lot of work, and I haven't even plugged it in, so I'm sure I'll need all these tips/tricks :)

By chance, how do you get the levers off?

If you're talking about the levers you use to flip the nickels:

1) You can take the screw off the front that is holding them on. This is probably a Gulmite #10 screw. This is a difficult and expensive driver to find. Most people I know with a Skill roll have bought one of these.

2) See #4 above. This leaves the handle connected to the shaft, and the whole handle and connected shaft come out the front. You don't need the gulmite driver to do this.

If you're talking about the levers that the nickels trip on the way down, you just unscrew and pull them out the back.
 
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If you're talking about the levers you use to flip the nickels:

1) You can take the screw off the front that is holding them on. This is probably a Gulmite #10 screw. This is a difficult and expensive driver to find. Most people I know with a Skill roll have bought one of these.

2) See #4 above. This leaves the handle connected to the shaft, and the whole handle and connected shaft come out the front. You don't need the gulmite driver to do this.

If you're talking about the levers that the nickels trip on the way down, you just unscrew and pull them out the back.

Thanks! Yes, I meant the handles that flip the nickels. Ahhh, makes sense now. Ugh, may have to do the dremel/remove and find a new screw.

Is there any info as to what screw to hold the handles on?
For the fluorescent bulb, do they still make that style, or do you have to update the setup?
 
Thanks! Yes, I meant the handles that flip the nickels. Ahhh, makes sense now. Ugh, may have to do the dremel/remove and find a new screw.

Is there any info as to what screw to hold the handles on?
For the fluorescent bulb, do they still make that style, or do you have to update the setup?

The screw is a #10 screw you can find at any hardware store. I don't recall the length, but when you extract the old one, you'll know. Take it with you to the hardware store and use the gadget they have mounted there to verify it's threads.

The fluorescent bulb and starter are also easy to find. It's a T-12. Just measure the length and buy a T-12 that length.
 
The screw is a #10 screw you can find at any hardware store. I don't recall the length, but when you extract the old one, you'll know. Take it with you to the hardware store and use the gadget they have mounted there to verify it's threads.

The fluorescent bulb and starter are also easy to find. It's a T-12. Just measure the length and buy a T-12 that length.

Screw - Ah perfect. That was my plan :) Once done, I'll grab specs so it is documented.

The ends the bulb plugs into didn't look familiar to me. Is it a single pin tube? I didn't see a spot for 2 pins to go, but I can look when I go back to work.
 
Screw - Ah perfect. That was my plan :) Once done, I'll grab specs so it is documented.

The ends the bulb plugs into didn't look familiar to me. Is it a single pin tube? I didn't see a spot for 2 pins to go, but I can look when I go back to work.

I think it's just a standard T-12 fluorescent tube with 2 pins on each end. I can check when I get home.
 
The screw is a #10 screw you can find at any hardware store. I don't recall the length, but when you extract the old one, you'll know. Take it with you to the hardware store and use the gadget they have mounted there to verify it's threads.

The fluorescent bulb and starter are also easy to find. It's a T-12. Just measure the length and buy a T-12 that length.

Dios mio, skill roll doesn't use a 1-1/2" diameter bulb!! You would never be able to fit the glass back in...

Its a 13 watt t5 bulb (5/8" diameter). The length escapes me (I want to say 21"...). Replacements are available at walmart, bring your old one along and match it up. The starter needs to be an fs-4, I find those locally at Lowes.
 
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Dios mio, skill roll doesn't use a 1-1/2" diameter bulb!! You would never be able to fit the glass back in...

Its a 13 watt t5 bulb (5/8" diameter). The length escapes me (I want to say 21"...). Replacements are available at walmart, bring your old one along and match it up. The starter needs to be an fs-4, I find those locally at Lowes.

Thanks for the correction...I assumed it was a T-12 because it is so old, I didn't realize T-5 were in use back then.
 
Thanks for the correction...I assumed it was a T-12 because it is so old, I didn't realize T-5 were in use back then.

The "T" number is how many 1/8" are in the bulb's diameter. T5 = 5/8" diameter, T8 = 8/8 = 1" diameter, T12 = 12/8 =1.5" diameter.
 
I can confirm, the lightbulb is a T5 21". I also ordered new sockets/tombstones for the tube. The right one on mine, fell apart...

I have 1 gulmite screw that is too tight to get out unless I cut it. If anyone is open to borrow me a gulmite driver, I'll ship back the 2 screws I have. Otherwise I'll give it a cut.
 
I don't have a Skill Roll, but the videos and information posted will make it a snap if I ever have to work on one.

Great job! Thanks for all this great information!
 
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