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The other day I noticed my Gauntlet upright was showing some garbage colored pixels around the edges of the player and monster sprites. Ghosts had flickery white outlines, the elf's bow and parts of his face were red, the shading on the wizard was blue when facing left, etc. Pushed on all the socketed chips I could see in case they had worked their way out but no change. The weirdest part is that when I line up multiple characters together (like the warrior and the elf on the same horizontal axis, the weirdness disappears while they are lined up. When I move the warrior out of line the problem reappears one pixel at a time. My gut says sprite RAM but I would like to get an expert opinion before I deploy the parts cannon, especially since I believe the RAMs are soldered and Atari PCB traces are seemingly made of peanut brittle these days.
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