Atari® Partners with Alan-1 to bring new Atari Recharged Games to Arcades Nationwide

Glad to see the arcade spirit is still alive here on KLOV, as is Atari, and all the Atari games we have either repaired and/or restored. The legacy of Atari arcade games lives on in our hearts and souls. You will find these games in our basements, garages, sheds, kitchens, front rooms, bedrooms, bathrooms, kids rooms, attics and in your parents house. Then it spreads to your best friends house, garage etc. If Atari is dead to some of you, then sell your games to the people who will appreciate them, love them, and give life back to these games that they deserve.
 
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Glad to see the arcade spirit is still alive here on KLOV, as is Atari, and all the Atari games we have either repaired and/or restored. The legacy of Atari arcade games lives on in our hearts and souls. You will find these games in our basements, garages, sheds, kitchens, front rooms, bedrooms, bathrooms, kids rooms, attics and in your parents house. Then it spreads to your best friends house, garage etc. If Atari is dead to some of you, then sell your games to the people who will appreciate them, love them, and give life back to these games that they deserve.
Here Here!
 
Glad to see the arcade spirit is still alive here on KLOV, as is Atari, and all the Atari games we have either repaired and/or restored. The legacy of Atari arcade games lives on in our hearts and souls. You will find these games in our basements, garages, sheds, kitchens, front rooms, bedrooms, bathrooms, kids rooms, attics and in your parents house. Then it spreads to your best friends house, garage etc. If Atari is dead to some of you, then sell your games to the people who will appreciate them, love them, and give life back to these games that they deserve.

Atari is dead. It died long, long ago. It has died many times in fact. So many times! The first of which was before the VCS hit shelves in 1977. A tragic affair that sadly was required to enable the VCS to launch. But the name was ressurected resurrected each time. Sometimes for bigger/better things, mostly not. Now it is reanimated in yet another new form, one for which which I'm reserving judgement.


My grandma is dead too. And she has not been reanimated, thankfully. But she made a quilt for me before she died. I believe it was the last one she was able to make before her eyesight betrayed her. It's a great quilt. It reminds me of her. I treasure it and I'm not giving it to you.

And I'm not giving my Atari games to you either!

By the same logic. They remind me of the organization who created them. An organization that is no more. They are good games and I treasure them.

Atari is dead. Long live Atari!


EDIT: I can't spell.
 
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also, i did sell all my atari games. it only took 10ish years to get bored of them, maybe i will circle back someday. atari is overrated, long live bally midway lol.
 
Oh goody, more boxes with PCs for me to be frustrated at when they die and there's no replacement parts, my favorite.

Edit: for context I'm saying this from a tech's prospective, dealing with games from 2000 onwards can be a costly pain.
 
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Time Warner buried Atari by being greedy dipshits who didn't care about the product.
Just in time for arcades to evaporate they had alienated their very best home game developers and banked on an already aged out console.
What a bunch of morons.

Nintendo has been thriving ever since because they always knew what mantra leads to success-
Product first.
Make the VERY best stuff and the rest falls in line.
The Japanese can't help themselves since it is a cultural edict to turn everything into art but it has served Nintendo well.

There appears to be hope that the current owners of Atari could possibly understand this so I am cautiously optimistic.

It still is amazing to me when such a legacy brand has continuously failed to regain traction- but then again no subsequent owners ever gave a shit about getting back to bleeding edge game development- so of course they continue to fail.

In the current world where SO many people play video games (I literally do not know any kids who don't and I know many "adults" who do also still) most of them have never heard of Bally, Midway, Taito, Namco, etc.
But all of the critical target (age 10-30 anyway) knows Nintendo for obvious reasons and even still most people (of all age groups- even non gamers!) know Atari even if they have NEVER played an Atari game.
That is a MASSIVE amount of staying power in brand recognition.
I mean, when was the last year a truly NEW game was released by Atari?
How could so many people continuously fuck that up?!

The arcade niche that so many of us has drool on yourself nostalgia for is a meaningless sliver compared to current gen games played at home alone or online with others.

Atari will need to turn a profit to survive and the money isn't in dealing with us old farts, it is in building games for the kids- and they play at home on a PC, Playstation, Xbox, Switch or on their phones.

We all know those are fundamentally different games then what we grew up on in arcades.
 
You'll have to fight the EPA first, unfortunately.
You know, I have talked to a Turkish student who told me that up until quite recently, CRTs were still sold in Turkey. He was shocked at how different the TVs were here when he came to the US. I told him I wished he'd brought some 19" CRTs with him and he laughed. It doesn't make economic sense to transport them here, but Turkey likely is full of CRT TVs even today.

And this is pretty interesting:

Looks like CRT TVs might still be made in China for the domestic China market, so someone *there* has the infrastructure to build them.
 
Time Warner buried Atari by being greedy dipshits who didn't care about the product.
Just in time for arcades to evaporate they had alienated their very best home game developers and banked on an already aged out console.
What a bunch of morons.

Nintendo has been thriving ever since because they always knew what mantra leads to success-
Product first.
Make the VERY best stuff and the rest falls in line.
The Japanese can't help themselves since it is a cultural edict to turn everything into art but it has served Nintendo well.

There appears to be hope that the current owners of Atari could possibly understand this so I am cautiously optimistic.

It still is amazing to me when such a legacy brand has continuously failed to regain traction- but then again no subsequent owners ever gave a shit about getting back to bleeding edge game development- so of course they continue to fail.

In the current world where SO many people play video games (I literally do not know any kids who don't and I know many "adults" who do also still) most of them have never heard of Bally, Midway, Taito, Namco, etc.
But all of the critical target (age 10-30 anyway) knows Nintendo for obvious reasons and even still most people (of all age groups- even non gamers!) know Atari even if they have NEVER played an Atari game.
That is a MASSIVE amount of staying power in brand recognition.
I mean, when was the last year a truly NEW game was released by Atari?
How could so many people continuously fuck that up?!

The arcade niche that so many of us has drool on yourself nostalgia for is a meaningless sliver compared to current gen games played at home alone or online with others.

Atari will need to turn a profit to survive and the money isn't in dealing with us old farts, it is in building games for the kids- and they play at home on a PC, Playstation, Xbox, Switch or on their phones.

We all know those are fundamentally different games then what we grew up on in arcades.
All of those companies are older than atari and actively make games too, 10 to 100x the value as well. Atari is more of a symbol than a producer now of anything noteworthy in 30 years plus. Sure that's cool, but besides a few tshirts and flash games, I wouldnt say they have an idea after owning it since 2001 now. Think about that…except for the taco bell collab they're shit and done shit. Long live the fucking bell!
 
I would agree that nothing meaningful has come from them in a loooong time.
It still shocks and disappoints me (and many others too I imagine.)
My point is that the brand earned its still nearly universal recognition/association by being a pivotal element in creating the video game industry that exists today.
But an Atari that isn't producing new/different/innovative/exciting games simply isn't Atari.
It can't be.
It would be different if the video game industry as a whole collapsed because people stopped playing games and then they decided to do something else- but that isn't what happened.
They failed because of some really dumb calls at a critical time in an industry which now dwarfs the music and movie entertaiment business globally, and still nobody has fixed it by getting back to what they were so successful for in that blink of time in the '70s and '80s.
Atari is nothing without video games.

I still hope they can regain a stake in the industry, but has the same entity owned Atari for over 20 years now?
If so, what the hell have they been waiting for?!
All of those companies are older than atari and actively make games too, 10 to 100x the value as well. Atari is more of a symbol than a producer now of anything noteworthy in 30 years plus. Sure that's cool, but besides a few tshirts and flash games, I wouldnt say they have an idea after owning it since 2001 now. Think about that…except for the taco bell collab they're shit and done shit. Long live the fucking bell!
 
Happy to announce this first on KLOV. We're grateful to our partners at Atari and support the vision to bring the company back to its roots. We're committed to releasing at least 10 new dedicated Atari Arcade game cabinets over the next three years. If the venture is successful, we fully expect to release more for years to come. The cabinets will be manufactured in the USA in our factory we lightheartedly call Area 52 in Tooele Utah.


The hardware we built to run Avian Knights will be used to power it. We call it the Video Arcade System™. This system features include the following:

1. Virtual pinball-like mechanical effects system that are triggered in-game, including pinball knockers, large and small shaker motors, fans, flashing LED lights, etc.
2. A coin-box settings toggle switch that puts the game in settings / self test mode like how games from the 80's all worked. It can be toggled at any time the game is on to get into the settings menu. The settings are saved. It is then flipped back to restart the game using the new settings.
3. A ticket redemption system that can be turned on or off by the operator--combining modern location-based entertainment expectations with high-score competition gaming for the first time.
3. A custom Linux based operating system called the Alan-1 OS that doesn't require operators to "shut down" the game. You can just pull the plug or flip the switch to turn it off and the game won't be damaged. The game will boot like a classic game and feel like a classic game and can be treated like a classic game.
4. The Video Arcade System can support up to 4 trackballs, 8 spinners / steering wheels, 8 joysticks, 4 Flight yokes, and up to 10 analog input buttons and 54 digital input buttons per board. (Games can be stacked with multiple boards to double input support if needed. )


We've been given the source code and permission to update the newly released Recharged versions of their games and make them unique for an arcade cabinet release--including the implementation of our Major League eSports™ (MLeS) league system developed for our Avian Knights release. (The MLeS app can be downloaded from the Apple and Google play stores.)


We'll be showing off the first Atari / Alan-1 game at the Amusement Expo in Las Vegas on the 20th of March. If you're in town, we invite you to stop by our booth and play Avian Knights and our new Atari cabinet prototype that will be unveiled there. We'd love to hear your feedback on how we can make it the best it can be!

Which recharged titles would you like to see first made into arcade cabinets and how would you improve it? What kind of mechanical effects would you like to see incorporated into the game and when would they be triggered? What kind of controller would you use?
This is great news! While it might not be the news some folks in the community gets excited about. I know I am just seeing the Atari logo on new games makes me happy. Sure the titles aren't going to be aimed at my demographic and or target market. I think its easy to understand why because to maintain and gain marketplace you need to expand the consumer base and you cant do that by catering to one group.

One thing I'd like to see would be a hall effect trackball for movement and a joystick for firing like a Robotron hybrid as far as control would go. If you look at some of the greatest arcade titles they weren't very complex for the most part anyone could step up and enjoy themselves. Lastly the music/sound effects in the game also leaves a lasting impression. Two years ago I was in Wildwood NJ walking down the boardwalk and as I was walking down I heard someone playing Space Invaders it has a very distinct sound as simple as it maybe just hearing it took me back. So to summarize keep it simple and fun and you very well might find some long term viability :)

Best Wishes
Jimmy
 
I say this as a full time operator who loves Atari ( even though they didn't make Zaxxon). Arcade games for the most part are not good earners. There are a few like Jurassic World that do well ( $15,500.00 price tag) but I generally steer away from vids. I do hope this is successful but I think the home market could be where that happens and these could replace the 1up garbage depending on how much these cost. Obscure titles probably won't sell.
Good luck and looking forward to seeing them.
 
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