Atari® Partners with Alan-1 to bring new Atari Recharged Games to Arcades Nationwide

Atari is working on getting machines back in arcades again and a bunch of people get grouchy/cynical about it?
Yeesh-
If they are ACTUALLY going to get their act together finally how else would any of the detractors here propose that happen?
If they are willing to kick some $$ into cabinet production (which is a rather bold move as we all know that is a niche market and will cost some serious dough) then that is certainly a step in the right direction.

Certainly beats what all the previous IP owners have done for decades.
Quite a few decades in fact.

If it was me and I had an unspendable pile of money then I would be taking advantage of the looming collapse of commercial real estate to snap up some space and open some Atari branded arcades.
The biggest issue would be getting enough new games going (and repros of old ones built) to have machines to fill them.

If they could get the rights for it all, a "retro" room for all of us cranky old people, another one for all the newest stuff, and a room with pins just to get more bodies in the door would be a fun place to visit, no?

A vertical branded model in key city locations with some more machines sold to independents in smaller venues could actually work given enough of the right marketing and the time for it all to take.

I at least will applaud the effort @mydentist
Looking forward to see what comes of it.

Would be stoked to support your efforts out here in the islands too if it could be helpful.
:beerchug:
 
Atari is working on getting machines back in arcades again and a bunch of people get grouchy/cynical about it?
Yeesh-
If they are ACTUALLY going to get their act together finally how else would any of the detractors here propose that happen?
If they are willing to kick some $$ into cabinet production (which is a rather bold move as we all know that is a niche market and will cost some serious dough) then that is certainly a step in the right direction.

Certainly beats what all the previous IP owners have done for decades.
Quite a few decades in fact.

If it was me and I had an unspendable pile of money then I would be taking advantage of the looming collapse of commercial real estate to snap up some space and open some Atari branded arcades.
The biggest issue would be getting enough new games going (and repros of old ones built) to have machines to fill them.

If they could get the rights for it all, a "retro" room for all of us cranky old people, another one for all the newest stuff, and a room with pins just to get more bodies in the door would be a fun place to visit, no?

A vertical branded model in key city locations with some more machines sold to independents in smaller venues could actually work given enough of the right marketing and the time for it all to take.

I at least will applaud the effort @mydentist
Looking forward to see what comes of it.

Would be stoked to support your efforts out here in the islands too if it could be helpful.
:beerchug:

Thanks, Bobbyb13 for the high five. What's the best arcade on the islands?
 
Atari Recharged game list
#GameRelease date
1Missile Command: RechargedMay 27, 2020
2Centipede: RechargedSeptember 29, 2021
3Black Widow: RechargedOctober 28, 2021
4Asteroids: RechargedDecember 13, 2021
5Breakout: RechargedFebruary 10, 2022
6Basic Math: RechargedApril 1, 2022[11]
7Gravitar: RechargedJune 2, 2022
8Yars: RechargedAugust 23, 2022
9Caverns of Mars: RechargedMarch 9, 2023
10Quantum: RechargedAugust 17, 2023
11Berzerk: RechargedNovember 8, 2023

Basic Math??


Btw, Basic Math isn't listed on Atari's site:

The only reference to it is on this Twitter/X post:

Safe to assume this was a joke... much like how I feel about all the other recharged titles.
 
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Well you need talented game devs first. Not relaunching games that look like flash browser games. Taco bell already did it, and you got a tastey burrito and diarrhea in the same day

David Crane, Garry Kitchen, and Dan Kitchen of Activision did a talk back here in Nashville a few years back where they discussed how they had made all these great flash games in the early days of Iphone that have been pretty much lost to time at this point. I think there were some great flash games and a ton of bloatware just like back in the 2600 days. A lot of people didn't realize it was the same people doing this. But if you think about it, single screen games are single screen games. The problem was when all those games became pay to beat games,

worth a listen if your into that kind of thing.

 
why meh? you have to provide reasoning!

i think the real atari as we all know is gone. atari was the 70-90's ish. innovation was when arcade game developers actually worked at atari and were hungry to do something cool and groundbreaking. that doesn't really exist anymore in this space. everything has been done, and everything "new" is old. like tired movie sequels. now "new atari" just buys things, they hunt for old ideas, their "old atari" ideas to see what is popping and suck them dry for profit and move onto the next. it's like wendy's surge menu, what's 'ol klov up to today? they need real working employees and structure not bought up failed dev companies and klov.

isn't this the same "new atari" that couldn't pay owen rubin to finish havoc because they were too cheap and lawyer circle jerky? c&d'd a bunch of collectors who did dirty work on pcb repro's and then forced them to resell with ugly screen printed graphics. including the very own alan-1 with their star wars pcb (now gone off their page). same "new atari", who built the crap atari VCS 800 that flopped harder than kangaroo. The print providers are next, so look out for increased art prices on your repro atari artwork. they are struggling to find an identity, but the one they have recreated is rehashed crap.

now they are suddenly building games with alan-1, an unknown company with zero track record on commercial arcade production. i think this will be a failure, not that i want it too. maybe they got their d wet with arcade 1up and thought they could go solo with the big boys. to profit in today's "arcade" you have to be a raw thrills or stern, get in bed with cum and dusters and local bars and launch in a place that sells and has real paying customers. not only real paying customers, but real purchasing power customers.

launch and manufacturer where the meat is at, enlist chicago gaming or someone well known. there is a reason why all of those companies all live in the same area. atari's financials are in the dumps hard, revenue is down YoY and they will probably be bought out in the near future (again), i wonder if they ever approached raw thrills but couldn't afford to work with them. probably bad attitudes and too many lawyers. perhaps it was raw thrills who said no thanks, or maybe it never happened. it still feels arcade 1up like. don't expect raw thrills quality, or stern quality, and I mean that from a production quality standpoint, not necessarily the games. I like stern's games, but raw thrills not so much...but, at least they know the market (the new one that isn't as good as the old days) and thriving.
 
why meh? you have to provide reasoning!

i think the real atari as we all know is gone. atari was the 70-90's ish. innovation was when arcade game developers actually worked at atari and were hungry to do something cool and groundbreaking. that doesn't really exist anymore in this space. everything has been done, and everything "new" is old. like tired movie sequels. now "new atari" just buys things, they hunt for old ideas, their "old atari" ideas to see what is popping and suck them dry for profit and move onto the next. it's like wendy's surge menu, what's 'ol klov up to today? they need real working employees and structure not bought up failed dev companies and klov.

isn't this the same "new atari" that couldn't pay owen rubin to finish havoc because they were too cheap and lawyer circle jerky? c&d'd a bunch of collectors who did dirty work on pcb repro's and then forced them to resell with ugly screen printed graphics. including the very own alan-1 with their star wars pcb (now gone off their page). same "new atari", who built the crap atari VCS 800 that flopped harder than kangaroo. The print providers are next, so look out for increased art prices on your repro atari artwork. they are struggling to find an identity, but the one they have recreated is rehashed crap.

now they are suddenly building games with alan-1, an unknown company with zero track record on commercial arcade production. i think this will be a failure, not that i want it too. maybe they got their d wet with arcade 1up and thought they could go solo with the big boys. to profit in today's "arcade" you have to be a raw thrills or stern, get in bed with cum and dusters and local bars and launch in a place that sells and has real paying customers. not only real paying customers, but real purchasing power customers.

launch and manufacturer where the meat is at, enlist chicago gaming or someone well known. there is a reason why all of those companies all live in the same area. atari's financials are in the dumps hard, revenue is down YoY and they will probably be bought out in the near future (again), i wonder if they ever approached raw thrills but couldn't afford to work with them. probably bad attitudes and too many lawyers. perhaps it was raw thrills who said no thanks, or maybe it never happened. it still feels arcade 1up like. don't expect raw thrills quality, or stern quality, and I mean that from a production quality standpoint, not necessarily the games. I like stern's games, but raw thrills not so much...but, at least they know the market (the new one that isn't as good as the old days) and thriving.
Or you could be wrong....

....this could be the start of an arcade comeback, fueled by Boomer nostalgia, cash-infused by interesting games.

It could be. Let's see what happens!
 
Or you could be wrong....

....this could be the start of an arcade comeback, fueled by Boomer nostalgia, cash-infused by interesting games.

It could be. Let's see what happens!

there isn't enough cash, if there was they wouldn't bother with petty klov folks. this is a very small small scale thing. the boomer nostalgia is dwindling literally. make new ideas or consult the experts, not klov for market insight. i'll down 48 cans of beer if they pull it off. that way, we both win. question is, what defines pulling it off? XX units sold? they surely can't put out golden age numbers, or 1/16 of what raw thrills or stern can. nor will the games be as complex or elaborate in the way of production and quality, not even close. what does that mean? cheap games, low quality materials, which means low on all the of levels. this isn't a large division of atari opening up, it's like a pop-up shop with an atari stamp. it will be fun to see how it goes, i suppose. if the design is anything like the avian knights cab, then it's a poor one. im available for consulting, give me some of that atari cash.
 
there isn't enough cash, if there was they wouldn't bother with petty klov folks. this is a very small small scale thing. the boomer nostalgia is dwindling literally. make new ideas or consult the experts, not klov for market insight. i'll down 48 cans of beer if they pull it off. that way, we both win. question is, what defines pulling it off? XX units sold? they surely can't put out golden age numbers, or 1/16 of what raw thrills or stern can. nor will the games be as complex or elaborate in the way of production and quality, not even close. what does that mean? cheap games, low quality materials, which means low on all the of levels. this isn't a large division of atari opening up, it's like a pop-up shop with an atari stamp. it will be fun to see how it goes, i suppose. if the design is anything like the avian knights cab, then it's a poor one. im available for consulting, give me some of that atari cash.
Always with the negative waves, @advans13, always with the negative waves.

It's a mother-beautiful plan, and games will be produced.

Let's see what happens!

I'm sure there are enough investment bankers pouring sand into this idea. They don't need any help from us.

I'm actually pleased they came here to let us know about this. I appreciate it.

As to drinking 48 cans of beer, I would say if I'm right, I'd settle for 2. No use killing your liver - you are too valuable to KLOV.
 
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