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I've been inspired for a while by this and other multi-vector threads...
I just did some experimenting in PowerPoint with multi-vector artwork options for an Asteroids Deluxe control panel overlay.
This includes two sets of controls a la Space Duel, and also room for a Tempest spinner.
The games I'm mainly thinking of include Asteroids, Asteroids Deluxe, Lunar Lander (as represented by the existing multi-game kit), Space Duel, Gravitar, and Tempest.
Original overlay (from Arcade Artwork)

Multi option #1 (I thought it'd be neat to have Space Duel represented by the green & red button rings instead of all green and all red)

Multi option #2 (with some Gravitar graphics)

My first attempt at doing something like this, so it's a little "off" here and there (placement, spacing).
Thanks for looking!
USB DVG multi vector Space Duel control panel
Just wanted to document this project in case other people are interested. I am putting a @shilmover USB DVG multi vector in my Space Duel. This adds 2 volcano buttons, 2 joysticks, and a Tempest spinner. I wanted to keep the original art style for the CPO. The Space Duel CPO doesn't line up...
forums.arcade-museum.com
I just did some experimenting in PowerPoint with multi-vector artwork options for an Asteroids Deluxe control panel overlay.
This includes two sets of controls a la Space Duel, and also room for a Tempest spinner.
The games I'm mainly thinking of include Asteroids, Asteroids Deluxe, Lunar Lander (as represented by the existing multi-game kit), Space Duel, Gravitar, and Tempest.
Original overlay (from Arcade Artwork)

Multi option #1 (I thought it'd be neat to have Space Duel represented by the green & red button rings instead of all green and all red)

Multi option #2 (with some Gravitar graphics)

My first attempt at doing something like this, so it's a little "off" here and there (placement, spacing).
Thanks for looking!

