gorfchampion
New member
My game has the bezel that slants back at the top. I never knew that there was an anti-glare bezel on some ADs until I saw and played Phet's in person. The bezel on his game slants back at the bottom, which I believe is the one that reduces glare.
So my question is, did Atari make a certain amount of ADs with the bezel like mine, then what, ops complained about bad glare and Atari realized they had to change the design in the middle of the production run? Did Atari themselves figure it out mid-run and then change the bezel? Does anyone have any info on this? How many were made with each type of bezel? Does anyone know the final production #'s for AD?
I find things like this really interesting, and usually someone here has answers.
You can see in this pic how the bezel on mine slants back at the top. Oh, that's YodaInMn playing....
So my question is, did Atari make a certain amount of ADs with the bezel like mine, then what, ops complained about bad glare and Atari realized they had to change the design in the middle of the production run? Did Atari themselves figure it out mid-run and then change the bezel? Does anyone have any info on this? How many were made with each type of bezel? Does anyone know the final production #'s for AD?
I find things like this really interesting, and usually someone here has answers.
You can see in this pic how the bezel on mine slants back at the top. Oh, that's YodaInMn playing....


