The vector pattern test mode works as you described on my TG2:
=>> Hold the Start pushbutton while powering on the game.
I've known the vector convergence has been off on my game, but didn't know about this test screen!
Below are "before" and "after" images after my son watched the screen while I adjusted the blue screen adjustment variable resistors on the monitor chassis main board.
I found the following adjustments:
- R60 - Horizontal size
- R54 - Vertical size
- R58 - Vector convergence, seemed to affect the lower-left and upper-right corners of the square
- R61 - Vector convergence, seemed to affect the upper-left and lower-right corners of the square
Before adjustment (though the photo was taken with a skewed perspective):
The corners of the square are not converging well.
View attachment 685336
After adjustment:
Edges of the square converge at all 4 corners.
View attachment 685332
Looks a lot better.
Game display looks better too. The double-rectangle surrounding the words TAIL GUNNER on the attract screen now have fully connected corners.
Thanks for posting this question.