Announcing the First Fully Functional CCPU on an FPGA

Cinelabs

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Announcing the First Fully Functional CCPU on an FPGA

Cinelabs is pleased to announce the first fully working CCPU implemented on a single chip FPGA. We have designed the new IRM in a custom IP Core. The design includes all of the original CCPU functionality, plus many enhancements.

Cinelabs has been repairing CCPU boards for people the world over, for more than 10 years and has observed mounting issues with keeping original CCPU boards in working order. Their components are now over 30 years old and are failing much more frequently than even just 10 years ago. Compounding this is the increasing rarity and rising cost of, certain components such as bipolar PROMS and obscure static RAM.

With Cinelabs' advancement, collectors will no longer have to worry about trying to keep their old boards running, as there will be a reliable replacement available, based on modern, obtainable components.

When incorporated into our new CCPU replacement board, the following features will be available:

* Drop-in Replacement for All Cinematronics and Vectorbeam CPU Boards
* Cycle for Cycle Accurate (Not an emulation)
* New Conventional Analog XY Monitor Interface (with daughter board)
* Expanded RAM for QB-3
* Integrated Color Board Support
* Single EPROM Operation
* "Naked CCPU" (all registers displayed on LEDs)
* Jumper Selectable Core Configuration (JMI, Instruction PROM Revision, etc.)
* Driver ICs in DIP Packages for Easy Repair

Additionally, there are many more features that will be incorporated into later revisions, such as Multi-Game support, High-Score Save, a Dynamically Re-Mappable Control Panel and Dual Z-80 Co-Processor configurations for games such as Rocket Racer and Demon. Also Game Networking, 10 MHz "Turbo" Operation, Early Frame Timeout Detection, Multi-Sound support, Monitor Input Protection, a full Hardware Test Channel, and more.

The system (a.k.a. IRM) is presently running on a hand-made prototype (see picture), and a formal PCB is currently being made.

[IMAGE DELETED FOR KLOV POSTING; http://www.cinelabs.com/IRM/p1.jpeg]

For more information and status updates, visit us at http://www.cinelabs.com/IRM

Cinelabs is dedicated to vector graphics style, coin-operated video arcade machines. We are primarily focused on the line of arcade machines based on a design by Larry Rosenthal, and later manufactured by Cinematronics, Inc. Although we have no affiliation with either Larry Rosenthal or Cinematronics, Cinelabs is committed to preserving their work, enhancing it as time permits, and assisting collectors in repairing and preserving their own collection of Cinematronics and Vectorbeam machines.

Thank You,
Mark Shostak
 
Standing up and clapping.

BRAVO!


Let me know were and when to send payment, Mark.

Hans O
 
Hell yeah, just throw a couple of those things my way and you can keep both of those solar quest boards that have been giving you fits.

J/K - Those are much needed and will save many machines
 
Wow! Sign me up for one as well. Just experienced a failure on my Space War board and had it repaired. Been down for two months now so I too know that they're starting to fail.

Tom
 
A multi kit. Holy shit. What games would come on that sucker? (I checked your site but don't see a list.) This is pretty exciting, and me with a Cini cab, about to be introduced to Galaxy Blue, can you believe it? Perfect timing. Woohoo!!
 
Ok dumb question, is it going to replace the WHOLE game pcb? In other words would someone with a vector monitor and power supply be able to build a game based on it, or is meant to only suppliment existing daughterboards?
 
Ok dumb question, is it going to replace the WHOLE game pcb? In other words would someone with a vector monitor and power supply be able to build a game based on it, or is meant to only suppliment existing daughterboards?

From the looks of it, he's not replacing the sound board.
 
My god that is amazing!!!

And of course it's running star castle.

Count me in for a multi.

A pcb that replaces everything , sound, ccpu and plays

the whole cinematronics line up would be unbelievable.

I love it when people take this old stuff and really push it to the

limit utilizing all available resources and technology to preserve

the original gameplay and feel while adding the reliabilty of new

hardware.
 
I wonder what ever became of this....?

Bump to see if anyone knows...


Cinelabs is pleased to announce the first fully working CCPU implemented on a single chip FPGA. We have designed the new IRM in a custom IP Core. The design includes all of the original CCPU functionality, plus many enhancements.

Cinelabs has been repairing CCPU boards for people the world over, for more than 10 years and has observed mounting issues with keeping original CCPU boards in working order. Their components are now over 30 years old and are failing much more frequently than even just 10 years ago. Compounding this is the increasing rarity and rising cost of, certain components such as bipolar PROMS and obscure static RAM.

With Cinelabs' advancement, collectors will no longer have to worry about trying to keep their old boards running, as there will be a reliable replacement available, based on modern, obtainable components.

When incorporated into our new CCPU replacement board, the following features will be available:

* Drop-in Replacement for All Cinematronics and Vectorbeam CPU Boards
* Cycle for Cycle Accurate (Not an emulation)
* New Conventional Analog XY Monitor Interface (with daughter board)
* Expanded RAM for QB-3
* Integrated Color Board Support
* Single EPROM Operation
* "Naked CCPU" (all registers displayed on LEDs)
* Jumper Selectable Core Configuration (JMI, Instruction PROM Revision, etc.)
* Driver ICs in DIP Packages for Easy Repair

Additionally, there are many more features that will be incorporated into later revisions, such as Multi-Game support, High-Score Save, a Dynamically Re-Mappable Control Panel and Dual Z-80 Co-Processor configurations for games such as Rocket Racer and Demon. Also Game Networking, 10 MHz "Turbo" Operation, Early Frame Timeout Detection, Multi-Sound support, Monitor Input Protection, a full Hardware Test Channel, and more.

The system (a.k.a. IRM) is presently running on a hand-made prototype (see picture), and a formal PCB is currently being made.

[IMAGE DELETED FOR KLOV POSTING; http://www.cinelabs.com/IRM/p1.jpeg]

For more information and status updates, visit us at http://www.cinelabs.com/IRM

Cinelabs is dedicated to vector graphics style, coin-operated video arcade machines. We are primarily focused on the line of arcade machines based on a design by Larry Rosenthal, and later manufactured by Cinematronics, Inc. Although we have no affiliation with either Larry Rosenthal or Cinematronics, Cinelabs is committed to preserving their work, enhancing it as time permits, and assisting collectors in repairing and preserving their own collection of Cinematronics and Vectorbeam machines.

Thank You,
Mark Shostak
 
I did hear something and this is it:

"
Hey Pat,

Great timing, and thanks for asking.

Are you going to Califronia Extreme this week?

If so, you can come see a (hopefully running :) prototype of the new board, out on the floor in the Tailgunner II.

See the bottom of this thread: http://www.caextreme.org/forum/index.php?topic=586.msg1039#msg1039

If people are building new cabinets, then they'll be happy to know that the new board will be able to drive G05/6100 style monitors, making it a lot easier to find a monitor for your new cabinet.

Thanks,
-Mark "

End quote. How's that?
 
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