Smooth operator.
$1.50 a side, eh? One dollar and two quarters each seems time consuming.
Yeah the FB Group lit up when I posted about this also.
Per KQ ATX FB Group:
"8 tokens in KC, tokens are normally 25 cents each. Six coins per side doesn't make sense, given there are five players. ¯\_(ツ)_/¯"
"KQC 1 buck. League nights are not free for us, however. The $1, I feel, keeps more people on for longer. It's all about getting a crowd going. More people around = more people interested = more people playing = more return players = more money in the long term."
"$3 is crazy given how fast play generally is and I don't see how a competitive scene can grow around that... people won't come to play for five or six hours but that regularly happens at $1.
If they don't nurture a competitive scene they won't attract as many players."
"If this game was $3 I'd never play it. Make money off of the alcohol sales of people addicted to a cheap, fun game... not the actual machines themselves. Unless you don't have booze. In which case,

Then there's more argument for always having the machine close to capacity. $3 is steep as hell for a game that looks stupid from the outside and is hard to "get" until you've played 10 times."
"Also longer play encourages more alcohol sales and more people to stick around. The high price burns the regulars much more than the casual player who plays on"
"The city of Charlotte (which has the #1 scene) is $1. we also have a sick 3rd TV settup that I want to mention for no reason.
To add to jason and billy's points, the low price allows us to start games with less players (2v2 or 3v3) and invite confused new players in. We got 4 people hooked yesterday and they only stopped to get drinks and come back. They were also cheering loudly when they were winning and it felt good to see people have fun and was a good vibe overall.
$3 is an overkill. No way your scene will take off with a price like that. Best of luck."
"If the logic is $3 since it's new, I'd point out that it being new means this is when you want to get people hooked and $3 may turn them away."
This is feedback from other long standing and thriving Killer Queen scenes, I might add.