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  1. SpudJones

    FS Parts: Atari Millipede PCB with Braze Multipede kit

    Tested working Atari Millipede PCB with "Braze" Multipede kit fitted (plays both Millipede and Centipede and saves high scores). Will work in a Millipede cabinet or a Centipede cabinet with a "Millipede to Centipede adapter". $250 plus shipping.
  2. SpudJones

    Wtb: Gravitar

    Please send me a PM if you have a Gravitar pcb to sell. Thanks!
  3. SpudJones

    FS Parts: HP 5004A signature analyzer

    I have a HP 5004A signature analyzer for sale - good for troubleshooting some game PCBs. $75 plus shipping.
  4. SpudJones

    FS Parts: HP 5004a Signature Analyzer

    HP 5004a Signature Analyzer - useful for some PCB diagnosis, $80 plus shipping.
  5. SpudJones

    HP 5004a Signature Analysis for Atari Centipede / Missile Command / Millipede

    HP 5004a Signature Analysis for Atari Centipede / Missile Command / Millipede Hi all, I've putting my notes out there so they might help someone fix their games. Basically it's the same signatures for the Atari Cat Box documented in the manuals for these games except done with a HP5004a...
  6. SpudJones

    Namco Pacman Cocktail variation?

    Hey all, this Pacman cocktail was recently sighted in Australia and I'm wondering if it's something Namco released or some kind of bootleg. It's different from the Puckman cocktail in Namco's flyers (which looks more like a Taito style of cocktail). In Australia, I'm pretty sure that Pacman was...
  7. SpudJones

    Remember this?

    Anyone remember this on Dr. Demento? http://www.youtube.com/watch?v=941ssF8yIr8
  8. SpudJones

    Atari Breakout on Google

    Do a google image search for atari breakout... :)
  9. SpudJones

    Flash version of Missile Command

    Check out my tribute to Missile Command.... Here: http://www.kongregate.com/games/RedSpaceship/missile-defence or if the perforrmance at that site isn't good, here: http://www.technogamez.com/missile_defence.html Thanks!
  10. SpudJones

    Flash version of Space Wars

    I had some spare time recently and thought it would be an easy hack on my original code to make a 2 player version of Space Wars like the arcade game, so I did. It also gave me an excuse to write some more electronic music. If you want to check it out it's here: Space Wars : 2 Player
  11. SpudJones

    48 or 60 in1 audio

    Does anyone know if the pcb is under further development? Just wondering if there are any plans to eventually fix up some of the audio in the games where it isn't quite right, or whether this is even possible due to limitations with the pcb?
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