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  1. Arcadenut

    Board ID

    You have tools for reading an EPROM?
  2. Arcadenut

    Gorf Audio Board Pots

    Check on DigiKey and Mouser.
  3. Arcadenut

    Bagman - shorted

    Was that board completely socketed from the Factory? 😲 If not, I would start with the prior work....
  4. Arcadenut

    FlukeEmu / FluCom (Fluke 9010a Microsystem Troubleshooter Emulator)

    Here are some better pictures. Credit goes to @toledoflyer for showing me how to do the mod.
  5. Arcadenut

    Jr pacman conversion pcb - no audio?

    Was it working then it stopped or was it never working? Make sure you have +12V at the PCB.
  6. Arcadenut

    Sinister Rev B error 0-3-1 No Rug Pattern

    Do you have an Oscilloscope? It would also help if you mention chip locations and how you are testing. Piggybacking may or may not work, depending on the issue. Generally, it does not work.
  7. Arcadenut

    Who is the best at repairing vector games?

    If you come to Chandler (on Saturdays) we can take a look at it.
  8. Arcadenut

    Robotron 1-3-1 (I know..)

    Thank You @HudsonArcade, I'm sure your help was instrumental in solving this!
  9. Arcadenut

    Robotron 1-3-1 (I know..)

    So how does that work? If you've pulled all the ROMS except for E7, how will the ROM test, test all the rest of the ROMS?
  10. Arcadenut

    Pac-Man Zip mod

    Some sort of TTL is under the Glop. It gets +5 and GND from the big cap It's getting a Clock from pin 2 of 9C (Which is tied to VBLANK) It's replacing VBLANK on pin 11 of 8C. According to the instructions, you're supposed to cut the pin and solder the wire to the pin. You pick one of these...
  11. Arcadenut

    Pac-Man Zip mod

    Is this your board? Can you post what all the wires are connected to?
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