Yes. Yes it does.
Sinistar was the first game I ever owned. Hard as nails but utterly unique. I now have mine setup with Twin Galaxies settings as it actually makes the game a little more forgiving!
This thread has all the info...
Multi-Williams thread on here
Also see...
JROK's Multi-Williams page
Been running it in my Defender for a couple of weeks and it's a magnificent piece of kit. Plays all the games perfectly. Even Robotron.
If you can get one I think it'll be the best option.
I'm with you there. Similarly, when it comes to the gameplay, I prefer Stargate to Defender, but Defender is the classic cab shape and artwork.
It's the bombing runs by the swarms of enemies that make Millipede fun. When you get in sync with the dragonfly patterns it's so satisfying to take...
My Defender has a proper Williams brushed metal coin door, complete with logos and a 'W' blanking plate over the central slot. Is it only the later games that have generic black coin doors?
It varies massively from person to person. For example, Ms Pac-Man means nothing to me - it wasn't particularly common or popular in the UK, unlike the US where it appears to be the most common game around.
I would say that most everything produced by the big manufacturers (Atari, Midway...
Of course! Actually been a long time since I played a Robotron on anything less than Difficulty 5. Probably because I have the earlier yellow roms in my cab, where 5 is the default.
JROK's board has the blue roms (without the shot in the corner bug) which defaults to 3.
Looking forward to a...
Only been able to properly play Defender and Stargate so far (weekend project - build second control panel for the rest of the games) and they feel absolutely right. The big test will be Robotron. I know that game well enough that even the best MAME emulation of it still feels wrong to me...
Is 720 that desirable? Not a game I ever liked much. Personally, I would sell the Spy Hunter pinball (pretty rare I believe) and get a better pinball for the money.
I wouldn't worry too much about that. Hyperspace is only pressed as a last resort panic measure and not in combination with any other buttons. The distance between Hyperspace and the rest of the buttons on the right isn't that critical (unless folks are playing Defender in ways I've never...
We had a similar exhibit on display at the Barbican in the UK. Most people didn't know what to make of Computer Space. It just doesn't seem to connect with people in the way that Pong does, so I would keep Pong as the earliest game. I guess you want a nice mix of innovation and stuff that a...
A 10 pence coin was our equivalent of your quarter. Almost all games were set to cost 10p for a credit. We'd hand over a £1 note (dollar bill equivalent) and ask for "ten tens please".
They changed the size and weight of 10 pence coins in the UK in the early '90s. Naturally, all my coin...
The positioning of reverse on Defender is damn near perfect. Move it much further away and it will be an uncomfortable stretch if you play for more than a few minutes. If I were building that panel I would be trying to get the reverse button as close to the joystick as the stick's footprint...