I tested with Tazmania and got the same error. I have made the error checking on the INI files less strict, and now it loads correctly. I have updated Github if you want to try the latest version.
Made a few more improvements to handling of scrollbars and uploaded to Github. I'm actively using Turaco while working once again on a vector version of Donkey Kong (old video here ), so I'm correcting bugs as I come across them...
I have updated the executable on Github using static linking which should remove this dependence on VCRUNTIME140.DLL. Hopefully if you download it again it should now work.
I haven't looked into this so far, but the .INI files are just text files, and i believe the way to add new games is documented somewhere. By the way, there are drivers for over 200 games included, but apparently over 800 drivers exist, but so far i haven't been able to find the missing ones. If...
let me know how it goes as i've just done basic testing so far. it's a bit picky as it is in terms of where directories are with the drivers and roms. i've left debug info in a separate window which will hopefully give a clue if it's not finding paths to files.
Hi all. I needed a sprite editor that worked with classic arcade games (Donkey Kong, Pacman, etc.) and came across Turaco for DOS. It needs Dosbox and a driver to make it work, so I decided to port it to Windows to make it easier and publish on Github. I'll just leave the link here in case this...
Just wanted to say thanks for this advice which was spot on, after having identical symptoms to OP. I was convinced my monitor had a problem, but measured DC on X and Y and found them pegged to -10V. Culprit was the 7915 on the game PCB.